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Error: LoginServer::Connect: 'TCPConnection::Connect(): connect() failed. Error: 10060'
Connected to LoginServer: www.eq2emulator.net:9100
69.60.121.221:9100: TCPConnection::RecvData(): Error: 10053
Connected to LoginServer: www.eq2emulator.net:9100
Login Server returned a fatal error: This connection has not authenticated.
Disabling reconnect.
69.60.121.221:9100: TCPConnection::RecvData(): Error: 10053I'll run some tests today to see if my connection being terminated causes my World to go into this state. It appears LS is denying my attempts to authenticate, which I can imagine is by design. But at what point should it recover without intervention?