FC8 client crashes on login
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LethalEncounter
- Team: Zombie
- Posts: 2717
- Joined: Wed Jul 25, 2007 10:10 pm
Re: FC8 client crashes on login
Hmm odd, I'll take a look at it whenever I can. This weekend I have so much going on (homework, super bowl party and such) it probably wont be for a couple of days though.
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LethalEncounter
- Team: Zombie
- Posts: 2717
- Joined: Wed Jul 25, 2007 10:10 pm
Re: FC8 client crashes on login
John, this still an issue with maps?
- John Adams
- Retired
- Posts: 9684
- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
- Contact:
Re: FC8 client crashes on login
Yes indeed. The only way I can connect to my linux server is to truncate map_data. You are welcome to use my server if you do not have a linux setup ready to go.
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LethalEncounter
- Team: Zombie
- Posts: 2717
- Joined: Wed Jul 25, 2007 10:10 pm
Re: FC8 client crashes on login
Awesome, yah I'll just use your server as my linux setup doesn't have your uber db 
BTW, The client client should work correctly after you update your spawn structs.
BTW, The client client should work correctly after you update your spawn structs.
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LethalEncounter
- Team: Zombie
- Posts: 2717
- Joined: Wed Jul 25, 2007 10:10 pm
Re: FC8 client crashes on login
Fixed, was caused by the emu using a signed 64 bit number instead of an unsigned 64 bit number on linux.
- John Adams
- Retired
- Posts: 9684
- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
- Contact:
Re: FC8 client crashes on login
Awesome, thanks for looking into that. I've missed my maps. 
If you're done in there, I'll run the dev server again try the latest client.
If you're done in there, I'll run the dev server again try the latest client.
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LethalEncounter
- Team: Zombie
- Posts: 2717
- Joined: Wed Jul 25, 2007 10:10 pm
Re: FC8 client crashes on login
Yup, I'm done.
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