Update Server Changes (Update)

Project news and announcements can be found here, along with site/forum rules. Be sure to read this first!
LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Update Server Changes (Update)

Post by LethalEncounter » Sun Feb 22, 2009 12:01 pm

Be sure to read this entire post before asking questions as the answer is probably contained within. The consolidated update server is operational, however to ensure that everyone's worlds are correctly updated I had to make some minor changes to the plan.

1. First, you will need World version 0.6.5 to connect to the update server. You can download it here: https://sourceforge.net/project/showfil ... _id=663186

2. Your tables will be cleared, so before you connect to the update server be sure to make a backup if you wish to save anything.

3. The update server port has changed to 9103 to prevent anyone from accidentally updating their tables.

4. OPTIONAL For those of you who don't wish to lose any data you can execute the following queries and it should prevent the server from attempting to apply the updates. Only do this if you are 100% sure your server was up-to-date as of this morning before the update server was brought down.
update table_versions set version=65000;
update table_versions set download_version=65000 where download_version>0;

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: Update Server Changes (Update)

Post by John Adams » Sun Feb 22, 2009 12:21 pm

For those who need a visual example (grin), this is what you set your LoginServer.ini to look like:
[LoginServer]
loginserver=eq2emulator.net
loginport=9100
worldname={your world name}
worldaddress={your PUBLIC dyndns url}
internalworldaddress={your local LAN IP}
worldport={your port (9200 typically)}
locked=false
account={your server account}
password={your server password}
autotableupdates=always
autotableverbose=false
autotabledata=true

[WorldServer]
Defaultstatus=
Unavailzone=

[UpdateServer]
updateserveraddress=updates.eq2emulator.net
updateserverport=9103

[LoginConfig]
ServerMode=StandAlone
ServerPort=9100
Data in BLUE you change to match your own set up. Everything else can stay default.

User avatar
ZexisStryfe
Posts: 1026
Joined: Thu Jul 26, 2007 6:39 am
EQ2Emu Server: Sytherian Legends
Location: Connecticut
Contact:

Re: Update Server Changes (Update)

Post by ZexisStryfe » Sun Feb 22, 2009 12:36 pm

Not sure if its just me, but after downloading 0.6.5 I am still getting Invalid world Version on 9103.
~ EQ2 Emulator Project Manager

Image
Image
Image
"Zexis, from this day forth, you shall be known as... '3 of 6'" - John Adams

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: Update Server Changes (Update)

Post by John Adams » Sun Feb 22, 2009 12:45 pm

Check your core tables (like opcodes) to be sure there is data in there. I just told LE about a possible problem, but it was with fresh databases, not updated ones.

User avatar
ZexisStryfe
Posts: 1026
Joined: Thu Jul 26, 2007 6:39 am
EQ2Emu Server: Sytherian Legends
Location: Connecticut
Contact:

Re: Update Server Changes (Update)

Post by ZexisStryfe » Sun Feb 22, 2009 12:58 pm

I tried it with both my existing tables and now with a wiped database and I have the same problems. here is a lovely little screenshot over everything bad that is going on ;op

Image
~ EQ2 Emulator Project Manager

Image
Image
Image
"Zexis, from this day forth, you shall be known as... '3 of 6'" - John Adams

User avatar
Zcoretri
Team Member
Posts: 1642
Joined: Fri Jul 27, 2007 12:55 pm
Location: SoCal

Re: Update Server Changes (Update)

Post by Zcoretri » Sun Feb 22, 2009 1:07 pm

Did you grab latest SVN and compile? It should say server version is 0.6.5

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: Update Server Changes (Update)

Post by John Adams » Sun Feb 22, 2009 1:07 pm

Definitely not the right EXE. It should say 0.6.5 Developer Alpha. You got that from the link LE posted?

User avatar
ZexisStryfe
Posts: 1026
Joined: Thu Jul 26, 2007 6:39 am
EQ2Emu Server: Sytherian Legends
Location: Connecticut
Contact:

Re: Update Server Changes (Update)

Post by ZexisStryfe » Sun Feb 22, 2009 1:10 pm

Yup. I did indeed. That is the Win32 Binary version.
~ EQ2 Emulator Project Manager

Image
Image
Image
"Zexis, from this day forth, you shall be known as... '3 of 6'" - John Adams

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: Update Server Changes (Update)

Post by John Adams » Sun Feb 22, 2009 1:12 pm

Just downloaded that package, and it is indeed saying 0.6.0 - so maybe I do not understand what's up. Wait for LE to swing back by. :)

Get the exe from private SVN and it works.

User avatar
ZexisStryfe
Posts: 1026
Joined: Thu Jul 26, 2007 6:39 am
EQ2Emu Server: Sytherian Legends
Location: Connecticut
Contact:

Re: Update Server Changes (Update)

Post by ZexisStryfe » Sun Feb 22, 2009 1:13 pm

John Adams wrote:Just downloaded that package, and it is indeed saying 0.6.0 - so maybe I do not understand what's up. Wait for LE to swing back by. :)

Get the exe from private SVN and it works.
Yay! Not stupid and/or insane! Its a red letter day for me!
~ EQ2 Emulator Project Manager

Image
Image
Image
"Zexis, from this day forth, you shall be known as... '3 of 6'" - John Adams

User avatar
ZexisStryfe
Posts: 1026
Joined: Thu Jul 26, 2007 6:39 am
EQ2Emu Server: Sytherian Legends
Location: Connecticut
Contact:

Re: Update Server Changes (Update)

Post by ZexisStryfe » Sun Feb 22, 2009 1:19 pm

"Opcode "blahblahblah" is missing from opcode configuration." x1000

That the issue you found with a new database, huh John?
~ EQ2 Emulator Project Manager

Image
Image
Image
"Zexis, from this day forth, you shall be known as... '3 of 6'" - John Adams

LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Re: Update Server Changes (Update)

Post by LethalEncounter » Sun Feb 22, 2009 1:19 pm

Heh, somehow I got the wrong exe uploaded in that zip file. Updating it now.

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: Update Server Changes (Update)

Post by John Adams » Sun Feb 22, 2009 1:20 pm

Silly Lethal.

You can blame me for keeping you up til 3am fixing the stats on my hot pink pantaloons. ;)

LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Re: Update Server Changes (Update)

Post by LethalEncounter » Sun Feb 22, 2009 1:38 pm

There was a problem with the release. I have uploaded the changes to SF, but it might take a bit for them to add it to their download list. Anyone that downloaded the release this morning will need to grab this new release and run this database query:

update table_versions set download_version=0;

If you dont, you will have missing data.

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: Update Server Changes (Update)

Post by John Adams » Sun Feb 22, 2009 1:48 pm

LethalEncounter wrote:Anyone that downloaded the release this morning will need to grab this new release and run this database query:

update table_versions set download_version=0;

If you dont, you will have missing data.
Except cool people like me, right? who have tons of data we do not want biffed? :)

Locked

Who is online

Users browsing this forum: No registered users and 0 guests