Invalid Zone Script

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John Adams
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Invalid Zone Script

Post by John Adams » Thu Feb 26, 2009 5:30 am

Since this is a new feature, it's not really a bug, but I'll put it here anyway. :)

Scat, when starting World, I get 1 "Invalid zone script for zone id #" for each zone. I thought we were not going to load zone scripts until the zone started up? Either way, we should probably not throw a warning or cause any issues with normal startup/zone load even if the zone has no script.

Code: Select all

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Invalid zone script for zone id 417
Invalid zone script for zone id 418
Invalid zone script for zone id 419
Invalid zone script for zone id 420
Invalid zone script for zone id 421
Invalid zone script for zone id 422
Invalid zone script for zone id 423
Invalid zone script for zone id 424
Invalid zone script for zone id 425
Whatcha think?


PS: I should have something to edit these scripts by this weekend. Sorry for the delay, no spare time these days. :p

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Re: Invalid Zone Script

Post by Scatman » Thu Feb 26, 2009 7:21 am

Sorry, I thought I took that out. It's simply just a message making sure it wasnt trying to load a zone script for a zone that didn't have one. I ran into a few unexpected problems last night re-doing and didn't have much sleep so I forgot to take that out :). Fixing now.

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Re: Invalid Zone Script

Post by Scatman » Thu Feb 26, 2009 7:27 am

New exe is on SVN.

About the editor, take your time :)

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Re: Invalid Zone Script

Post by John Adams » Thu Feb 26, 2009 9:32 am

Tess updated. If you want to test one, send me a script and I'll put it in "ZoneScripts\QueensColony.lua" until I get the editor done.

I swear, soon I will have this on Linux and you will have full control :)

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Re: Invalid Zone Script

Post by John Adams » Thu Feb 26, 2009 9:35 am

If the table `zone_scripts` is not needed, can we drop it?

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Re: Invalid Zone Script

Post by Scatman » Thu Feb 26, 2009 10:20 am

Yes. I tried to put a query on the update server but DROP TABLE queries are not allowed. Who ever has access to that can drop it :).

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Re: Invalid Zone Script

Post by John Adams » Thu Feb 26, 2009 1:52 pm

Ahh ok, that'll be LE I suppose. I never had to drop a table before I don't think. If you can't do it, neither can I.

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Re: Invalid Zone Script

Post by John Adams » Thu Feb 26, 2009 4:47 pm

I know you know this, but there are some serious crashings going on. I'll work on the ZoneScript editor so you can see if it's something I did wrong.

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Re: Invalid Zone Script

Post by Scatman » Thu Feb 26, 2009 4:57 pm

Caused from zoning into an x,y,z that has a proximity location already set. Fixed.

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