I'm thinking it is the call to GetQuest on line 33 of SpawnScripts/TimorousDeep/ZeldikilGiSok.luaInvalid data type used for GetQuest in @SpawnScripts/TimorousDeep/ZeldikilGiSok.
lua (line 33)
I'm psychic
I'm thinking it is the call to GetQuest on line 33 of SpawnScripts/TimorousDeep/ZeldikilGiSok.luaInvalid data type used for GetQuest in @SpawnScripts/TimorousDeep/ZeldikilGiSok.
lua (line 33)
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--[[
Script Name : SpawnScripts/TimorousDeep/ZeldikilGiSok.lua
Script Purpose : Zeldikil Gi'Sok <Mender>
Script Author : John Adams
Script Date : 2009.02.06
Script Notes : Auto-Generated Conversation from PacketParser Data
--]]
function spawn(NPC)
SetPlayerProximityFunction(NPC, 10, "InRange")
end
function respawn(NPC)
spawn(NPC)
end
function InRange(NPC, Spawn)
Choice = math.random(1, 3)
if Choice == 1 then
PlayFlavor(NPC, "", "Repair your armor for coin!", "", 1689589577, 4560189, Spawn)
elseif Choice == 2 then
PlayFlavor(NPC, "", "I repair all types of armor!", "", 1689589577, 4560189, Spawn)
else
PlayFlavor(NPC, "", "Come to me for the fastest repairs this side of Gorowyn!", "", 1689589577, 4560189, Spawn)
end
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
conversation = CreateConversation()
AddConversationOption(conversation, "Thank you.")
StartConversation(NPC, Spawn, conversation, "Your armor and weapons wear down when you die during combat. When they are down to zero durability, you no longer receive any benefit from them. You can visit myself or any mender to get them repaired.")
endNice one John, had to LMAO on that oneJohn Adams wrote:There is no GetQuest in that entire script, Nostradamus.
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
conversation = CreateConversation()
AddConversationOption(conversation, "Thank you.")
StartConversation(NPC, Spawn, conversation, "Your armor and weapons wear down when you die during combat. When they are down to zero durability, you no longer receive any benefit from them. You can visit myself or any mender to get them repaired.")
end[/code]
Code: Select all
StartConversation(NPC, Spawn, conversation, "Your armor an.....Code: Select all
> EQ2WorldDebug.exe!std::operator<<<char,std::char_traits<char>,std::allocator<char> >(std::basic_ostream<char,std::char_traits<char> > & _Ostr={...}, const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & _Str=<Bad Ptr>) Line 569 + 0x2e bytes C++
EQ2WorldDebug.exe!Mutex::lock() Line 112 + 0x21 bytes C++
EQ2WorldDebug.exe!LuaInterface::RunSpawnScript(std::basic_string<char,std::char_traits<char>,std::allocator<char> > script_name="SpawnScripts/TimorousDeep/aHaoaeranpoacher.lua", char * function_name=0x00bb9bdc, Spawn * npc=0x3247c780, Spawn * spawn=0x327b5de0, char * message=0x00000000) Line 904 C++
EQ2WorldDebug.exe!ZoneServer::CallSpawnScript(Spawn * npc=0x3247c780, unsigned char type='', Spawn * spawn=0x327b5de0, char * message=0x00000000) Line 1138 C++
EQ2WorldDebug.exe!ZoneServer::KillSpawn(Spawn * dead=0x327b5de0, Spawn * killer=0x3247c780, bool send_packet=true) Line 2327 C++
EQ2WorldDebug.exe!EQ2Emu_lua_KillSpawn(lua_State * state=0x324520e8) Line 113 C++
EQ2WorldDebug.exe!_luaD_precall() + 0x19d bytes C
EQ2WorldDebug.exe!_luaV_execute() + 0xad8 bytes C
EQ2WorldDebug.exe!_luaD_call() + 0x43 bytes C
EQ2WorldDebug.exe!_lua_call() + 0x65 bytes C
EQ2WorldDebug.exe!_luaD_rawrunprotected() + 0x3a bytes C
EQ2WorldDebug.exe!_luaD_pcall() + 0x3e bytes C
EQ2WorldDebug.exe!_lua_pcall() + 0x53 bytes C
EQ2WorldDebug.exe!LuaInterface::CallSpawnScript(lua_State * state=0x324520e8, unsigned char num_parameters='') Line 396 + 0x18 bytes C++
EQ2WorldDebug.exe!LuaInterface::RunSpawnScript(std::basic_string<char,std::char_traits<char>,std::allocator<char> > script_name="SpawnScripts/TimorousDeep/aHaoaeranpoacher.lua", char * function_name=0x1e66d59c, Spawn * npc=0x3247c780, Spawn * spawn=0x00000000, char * message=0x00000000) Line 921 + 0x13 bytes C++
EQ2WorldDebug.exe!ZoneServer::CallSpawnScript(Spawn * npc=0x3247c780, unsigned char type='', Spawn * spawn=0x00000000, char * message=0x1e66d59c) Line 1156 C++
EQ2WorldDebug.exe!ZoneServer::CheckSpawnScriptTimers() Line 2068 C++
EQ2WorldDebug.exe!ZoneServer::SpawnProcess() Line 710 C++
EQ2WorldDebug.exe!SpawnLoop(void * tmp=0x0fdec018) Line 3011 + 0x8 bytes C++
EQ2WorldDebug.exe!_callthreadstart() Line 293 + 0xf bytes C
EQ2WorldDebug.exe!_threadstart(void * ptd=0x0bc78dd8) Line 277 C
kernel32.dll!77e64829()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
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AddAuth: 3842 Key: 1236653247
3383687 New client from ip: xxx.xxx.xxx.xxx port: 54016
ZoneAuth: Access Key, 1236653247, Character Name, Useuchu, Account ID, xxxx, TimeStamp, 1236653247
OP_ChatFiltersMsg Received 0x013d
0: 0D 00 FF FF FF FF FF 01 - 00 00 00 80 FF FF 0B 01 | ................
OP_ChatFiltersMsg Received 0x013d
0: 0D 00 FF FF FF FF FF FF - FF FF FF FF FF FF 0B 01 | ................
OP_Unknown Received 0x0026
0: 01 00 00 00 96 43 | .....C
OP_Unknown Received 0x00b2
0: 00 00 | ..
0: CC 01 00 00 | ....
Unhandled command: clearallqueuedabilities
0: 25 00 01 00 30 | %...0
0: 23 00 01 00 31 | #...1
0: CC 01 00 00 | ....
Unhandled command: clearallqueuedabilities
OP_ChatFiltersMsg Received 0x013d
0: 0D 00 FF FF FF FF FF FF - FF FF FF FF FF FF 0B 01 | ................
0: 01 00 07 00 64 65 74 61 - 69 6C 73 | ....details
Left Grid 4294967295 and Entered Grid 771354606
0: CC 01 00 00 | ....
Unhandled command: clearallqueuedabilities
0: 01 00 07 00 64 65 74 61 - 69 6C 73 | ....details
OP_BeginTrackingMsg Received 0x0175
0: 3E | >
Zone: Removing client from ip:xxx.xxx.xxx.xxx port:54016
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