Recipe structure

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DarkAlchemist
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Joined: Tue Apr 07, 2009 2:47 pm

Recipe structure

Post by DarkAlchemist » Thu May 07, 2009 11:07 am

I can't find this structure in the emu as I know what some of the most valuable numbers mean I just wanted to see if you had them (if not I might can contribute something). I am a crafter mainly so this is the stuff I know most about. So, I wanted to craft something but I never could figure out how or is this not implemented yet?

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John Adams
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Re: Recipe structure

Post by John Adams » Thu May 07, 2009 11:10 am

No, crafting is something we do not plan to implement for some time. It's not a high priority for the Emulator, but will certainly get done eventually. Anything you wish to contribute discovery-wise would speed up the time it takes us to unravel the mysteries.

DarkAlchemist
Posts: 17
Joined: Tue Apr 07, 2009 2:47 pm

Re: Recipe structure

Post by DarkAlchemist » Thu May 07, 2009 11:46 am

Well, I don't know how much you know and I probably have the same knowledge you do. :(

Realize that GU51 changed the info that is sent over to the client as well as the file "cache\recipes" is no longer written (the routine to do so was completely removed at the last hour before release). Most of the values that I have remained but their structures changed and I have not figured out the new structures yet.

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