Spawns - Min/Max Level
- Scatman
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Spawns - Min/Max Level
Did the min/max level fields for spawns ever work? I notice we have some cases where the spawns are exactly the same except their levels differ by 2 or 3 levels. We are currently making 3 different IDs for this, when every other attribute is exactly the same. So in cases where a cave serpent can spawn and be level 9, 10, or 11, we have to spawn 3 and combine them into a spawn group with a 33.33% chance to spawn. That is fine, but once we start having a cave serpent, a rat, or a spider that can spawn at each spawn point, it'll get ugly combining 3 cave serpents, 3 rats, and 3 spiders into one spawn group and adjusting their spawn percentage accordingly.
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LethalEncounter
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Re: Spawns - Min/Max Level
It will after I check my changes in.
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LethalEncounter
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Re: Spawns - Min/Max Level
One question though: Would you want me to modify the given HP/Power based on the level if you give a min_level and max_level, or just treat the HP/Power as the same for both?
- Scatman
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Re: Spawns - Min/Max Level
Modify the hp/power based respective to the level if ya can.
- John Adams
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Re: Spawns - Min/Max Level
LE, would it help any to change the spawn.hp and spawn.power fields to maybe spawn.min_hp, spawn_min_power and add a max option?
If I had my way, I'd do away with these values in the DB completely, especially if you are going to ask World to determine NPC HP/Power based on it's min/max level. Those fields always left me - nervous.
And I've always craved a spawn_details table as well... matching how characters and character_details work. Don't mobs have resists, and special abilities? Not to add too much onto this request... just asking.
If I had my way, I'd do away with these values in the DB completely, especially if you are going to ask World to determine NPC HP/Power based on it's min/max level. Those fields always left me - nervous.
And I've always craved a spawn_details table as well... matching how characters and character_details work. Don't mobs have resists, and special abilities? Not to add too much onto this request... just asking.
- Zcoretri
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Re: Spawns - Min/Max Level
Yes they do JohnJohn Adams wrote:....
And I've always craved a spawn_details table as well... matching how characters and character_details work. Don't mobs have resists, and special abilities? Not to add too much onto this request... just asking.
- John Adams
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Re: Spawns - Min/Max Level
LE/Scatman, if this is fully implemented (min/max level + HP/Power calcs), I can close the request.
This and size_offset seem to work great. Just not sure if we gave you adequate feedback on HP.
This and size_offset seem to work great. Just not sure if we gave you adequate feedback on HP.
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LethalEncounter
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Re: Spawns - Min/Max Level
I haven't added the code to handle different hp/power yet.
- ZexisStryfe
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Re: Spawns - Min/Max Level
I actually have a question regarding mob HP...
As a high end raider, one thing I notice is that on live, a lvl 86 x4 "trash" mob might have 4 million hp, however a lvl 86 x4 "boss" mob may have upwards of 12 million. If the emulator is determining HP by lvl, how do we compensate for this?
As a high end raider, one thing I notice is that on live, a lvl 86 x4 "trash" mob might have 4 million hp, however a lvl 86 x4 "boss" mob may have upwards of 12 million. If the emulator is determining HP by lvl, how do we compensate for this?
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LethalEncounter
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Re: Spawns - Min/Max Level
We could base the hp/power calculations based on it's level and the difficulty of the spawn. Anyone know where I can get some combat stats for a decent variety of spawns?
- Scatman
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Re: Spawns - Min/Max Level
For special spawns the HP/Power can be directly modified too.
- ZexisStryfe
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Re: Spawns - Min/Max Level
See that's the thing. Both these mobs are the same level (86)and difficulty (Epicx4) but have vastly different amounts of HP.LethalEncounter wrote:We could base the hp/power calculations based on it's level and the difficulty of the spawn. Anyone know where I can get some combat stats for a decent variety of spawns?
- ZexisStryfe
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Re: Spawns - Min/Max Level
... and just because I wanted to hit 500 posts 
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LethalEncounter
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Re: Spawns - Min/Max Level
lol, ahh I misread your post. I thought you were saying the difference between a regular trash mob and a heroic.
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Re: Spawns - Min/Max Level
Then it sounds like Zexis brings up a good argument for *not* letting World determine stats on-the-fly, but to store them as we would character details (which we are discussing in another thread).
Anyway, I think the min/max request is closed. Works fine. The HP/Power + other stats, we'll cover coming soon.
Thanks LE!
Anyway, I think the min/max request is closed. Works fine. The HP/Power + other stats, we'll cover coming soon.
Thanks LE!
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