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Sylva1n
- Posts: 271
- Joined: Tue Mar 24, 2009 3:03 pm
- Location: Quebec, Canada
Post
by Sylva1n » Sat Jul 04, 2009 7:19 pm
From PacketCollector.exe
Code: Select all
C:\eq2parser>PacketParser.exe - populate eq2
[Status] Using database 'eq2_rawdata' at localhost
Populating Spawns using the 'eq2' database...
A raw_zone entry does not match any zone found in 'eq2'.
Error populating database.
Zones:
-Tradeskiller's Workshop
-The Circle of Elder's
-(part of) Outpost of the Overlord
bug?
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John Adams
- Retired
- Posts: 9684
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- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
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Contact:
Post
by John Adams » Sat Jul 04, 2009 8:33 pm
No, not a bug.
Parser looks up a zones Description in your destination DB's "zones" table. If what is in raw_zones.zone_desc does not match what's in zones.description, it fails intentionally. You cannot insert zone data into a zone if you do not know the zone ID.
This is caused by the randomness of zone_desc data we get from collects. Most raw_zones data needs to be 'massaged' before you populate.
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