Compiling

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banelor
Posts: 2
Joined: Sat Jul 04, 2009 7:27 pm

Compiling

Post by banelor » Sun Jul 05, 2009 10:32 am

Iv check everywhere for this in the world.sln i get this error:
Build started: Project: World, Configuration: Release Win32 ------
Compiling...
ShinyTools.cpp
c1xx : fatal error C1083: Cannot open source file: '..\Profiler\src\ShinyTools.cpp': No such file or directory
ShinyOutput.cpp
c1xx : fatal error C1083: Cannot open source file: '..\Profiler\src\ShinyOutput.cpp': No such file or directory
ShinyNodePool.cpp
c1xx : fatal error C1083: Cannot open source file: '..\Profiler\src\ShinyNodePool.cpp': No such file or directory
ShinyNode.cpp
c1xx : fatal error C1083: Cannot open source file: '..\Profiler\src\ShinyNode.cpp': No such file or directory
ShinyManager.cpp
c1xx : fatal error C1083: Cannot open source file: '..\Profiler\src\ShinyManager.cpp': No such file or director

I just posted a little snippet of the compile as its because these files are missing can someone point me in right direction in fixing this thank you.

Thank you

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Scatman
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EQ2Emu Server: Scatman's Word
Characters: Scatman
Location: New Jersey

Re: Compiling

Post by Scatman » Sun Jul 05, 2009 12:17 pm

Have you confirmed that those files are in the same directory as World.sln?

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John Adams
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EQ2Emu Server: EQ2Emulator Test Center
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Re: Compiling

Post by John Adams » Sun Jul 05, 2009 1:04 pm

Compile in Release or Debug, not Profile.

banelor
Posts: 2
Joined: Sat Jul 04, 2009 7:27 pm

Re: Compiling

Post by banelor » Sun Jul 05, 2009 7:50 pm

I tried in release and profile deleted all files and svn checkout for new files. And the files are missing from the source/world folder there should be a profiler/src folder and the shiny files but not there. I was wondering where i can get them are they third party downloads im using microsoft visual studio 2008 pro to compile thank you.

Heres the compile log

Code: Select all

------ Build started: Project: World, Configuration: Release Win32 ------
Compiling...
xmlParser.cpp
timer.cpp
TCPConnection.cpp
RC4.cpp
PacketStruct.cpp
packet_functions.cpp
packet_dump.cpp
opcodemgr.cpp
Mutex.cpp
MiscFunctions.cpp
misc.cpp
md5.cpp
EQStreamFactory.cpp
EQStream.cpp
EQPacket.cpp
EQEMuError.cpp
emu_opcodes.cpp
debug.cpp
dbcore.cpp
database.cpp
Generating Code...
Compiling...
Crypto.cpp
CRC16.cpp
ConfigReader.cpp
Condition.cpp
ShinyTools.cpp
c1xx : fatal error C1083: Cannot open source file: '..\Profiler\src\ShinyTools.cpp': No such file or directory
ShinyOutput.cpp
c1xx : fatal error C1083: Cannot open source file: '..\Profiler\src\ShinyOutput.cpp': No such file or directory
ShinyNodePool.cpp
c1xx : fatal error C1083: Cannot open source file: '..\Profiler\src\ShinyNodePool.cpp': No such file or directory
ShinyNode.cpp
c1xx : fatal error C1083: Cannot open source file: '..\Profiler\src\ShinyNode.cpp': No such file or directory
ShinyManager.cpp
c1xx : fatal error C1083: Cannot open source file: '..\Profiler\src\ShinyManager.cpp': No such file or directory
zoneserver.cpp
WorldDatabase.cpp
World.cpp
Widget.cpp
Spells.cpp
SpellProcess.cpp
Spawn.cpp
Skills.cpp
Sign.cpp
races.cpp
Quests.cpp
Generating Code...
Compiling...
Player.cpp
Object.cpp
NPC_AI.cpp
NPC.cpp
net.cpp
LuaInterface.cpp
LuaFunctions.cpp
LoginServer.cpp
Items.cpp
GroundSpawn.cpp
Factions.cpp
Entity.cpp
Commands.cpp
Combat.cpp
ClientPacketFunctions.cpp
client.cpp
classes.cpp
Generating Code...
Creating browse information file...
Microsoft Browse Information Maintenance Utility Version 9.00.30729
Copyright (C) Microsoft Corporation. All rights reserved.
BSCMAKE: error BK1506 : cannot open file '..\Build\World\Release\ShinyManager.sbr': No such file or directory
Build log was saved at "file://e:\Mangosproject\eq2emulator\Source\Build\World\Release\BuildLog.htm"
World - 6 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

paulgh
Retired
Posts: 51
Joined: Sun Jul 27, 2008 8:48 pm

Re: Compiling

Post by paulgh » Mon Jul 06, 2009 9:52 am

Try this:
In solution explorer
single click the + by World
single click the + by Source Files
single click on the word Profiler
press delete
confirm the deletion

Paul

LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Re: Compiling

Post by LethalEncounter » Sat Jul 11, 2009 4:11 pm

Since the profiler was never implemented anyway, I'll go ahead and remove it from the solution so that other people do not have the same problem.

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