Underworld elevations

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LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Underworld elevations

Post by LethalEncounter » Sun Jun 21, 2009 10:12 am

Could someone start putting together a list of the correct underworld elevation for each zone? sql updates are preferred, but I'll take what I can get :) I'm going to be adding the support to automatically move players to the zone safe point if they fall under the world, but with the default of -1000000, the player would have to fall for quite a while before they are transported :P The value I am looking for is the maximum value of y (center parameter in a /loc) that is still underneath the world. Obviously we want to make the values far enough below the world that any elevation changes in other parts of the zone won't trigger World to move the client. Thanks! :)

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Sylva1n
Posts: 271
Joined: Tue Mar 24, 2009 3:03 pm
Location: Quebec, Canada

Re: Underworld elevations

Post by Sylva1n » Sun Jul 05, 2009 1:45 pm

you mean the maximum lowest value Y is when you are at the lowest point in a map?

LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Re: Underworld elevations

Post by LethalEncounter » Sat Jul 11, 2009 4:05 pm

We need a value that is lower than any y value in the zone.

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