BugID: 380 (Scatman) Into the Tainted Forest

Old bugs stored here for reference.
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John Adams
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BugID: 380 (Scatman) Into the Tainted Forest

Post by John Adams » Mon Jan 18, 2010 5:39 pm

Bug ID: 380 - Into the Tainted Forest
Bug Date: 2010-01-11 12:34:56
Priority:

Originated From World: TessEQ2 (199)
Category: Content
Sub-Category: Quest Related
Causes a Crash: Affects gameplay
Reproducible: Sometimes Happens
Version: SOEBuild=6122L

Details:
Unable to pick items up from the ground, cannot complete the quest.
Spawn: a toxic crawler (2530136), Zone: Queen's Colony

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Scatman
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Re: BugID: 380 (Scatman) Into the Tainted Forest

Post by Scatman » Tue Jan 19, 2010 2:08 am

Will be modified with our revamp of the Queen's Colony and Outpost of the Overlord.

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Flunklesnarkin
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Re: BugID: 380 (Scatman) Into the Tainted Forest

Post by Flunklesnarkin » Mon Oct 29, 2012 9:50 pm

Bump

Still had a problem with this quest today.

Here is a link the the relevant quest info on the wiki

http://eq2.wikia.com/wiki/Into_the_Tainted_Forest


I can get up to the part where you're suppose to harvest 3 piles of sticks, however when I harvest the sticks I do not receive quest credit.

I have harvested 6 sticks so far. I harvested 3 sticks then tried logging out completely. Logged back on an harvested 3 more sticks, no quest credit was given.

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xinux
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Re: BugID: 380 (Scatman) Into the Tainted Forest

Post by xinux » Tue Oct 30, 2012 12:53 pm

Odd's are the id number has changed in the DB.
EQ II - Build=1360 (Orig) - Build=1360 (DoF) - Build=2654 (KoS) - Build=3375 (Classic) - Build=3554 (EoF)
EQ II - Build=4412 (RoK) - Build=5122 (TSO) - Build=6118 (SF) - Build=7628 (DoV) - Build=8295 (Aod)

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Re: BugID: 380 (Scatman) Into the Tainted Forest

Post by John Adams » Tue Oct 30, 2012 9:46 pm

xinux wrote:Odd's are the id number has changed in the DB.
Not this time. This content has not been started over. Everything on EQ2TC is as it was 3 years ago.

This quest was in fact never finished. Not sure why, but likely some server functionality was missing. Or the fact we never had a f/t content development team.

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