Primary Stat information- Post Sentinel's Fate

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ZexisStryfe
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Primary Stat information- Post Sentinel's Fate

Post by ZexisStryfe » Sun Feb 07, 2010 9:57 am

Here is some stat information recently brought over from the Beta server (NDA has been lifted!) I thought this might be of interest when we get to coding this.
The primary stat for all classes will be changed with Sentinel's Fate.

Below is a copy and paste from the OP of the beta thread, what the stats will be and how they'll be changed.

Fighters

Strength (primary) - determines your max power, increases your damage (including spells if you have them), and determines how much you can carry.
Agility - improves your chance to avoid melee attacks, adds a crit mit bonus.
Wisdom - improves your resists against spell damage.

Mages

Intelligence (primary) - determines your max power, and increases your damage, adds a crit mit bonus.
Wisdom - improves your resists against spell damage.
Agility - improves your chance to avoid melee attacks.
Strength - determines how much you can carry.

Priests

Wisdom (primary) - determines your max power, increases your damage (both spell and melee), and improves your resists against spell damage.
Intelligence - adds a crit mit bonus.
Agility - improves your chance to avoid melee attacks.
Strength - determines how much you can carry.

Scouts

Agility (primary) - determines your max power, increases your damage (including spells/poison if you have them), and improves your chance to avoid melee attacks (adds a crit mit bonus).
Wisdom - improves your resists against spell damage.
Strength - determines how much you can carry.
In addition to this, Stamina controls HP for all classes. They have also releasted the caps for the base stats with this expansion (STR, WIS, STA, AGI, INT).
~ EQ2 Emulator Project Manager

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Re: Primary Stat information- Post Sentinel's Fate

Post by Scatman » Sun Feb 07, 2010 10:05 am

Wow, agi is now increasing the spell/CA dmg for scouts? Are they redoing the armor then? I know all my raid/pvp armor was geared towards str/int to increase my CAs and poison damage.

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Re: Primary Stat information- Post Sentinel's Fate

Post by John Adams » Sun Feb 07, 2010 10:06 am

sigh...

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ZexisStryfe
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Re: Primary Stat information- Post Sentinel's Fate

Post by ZexisStryfe » Sun Feb 07, 2010 10:30 am

Scatman wrote:Wow, agi is now increasing the spell/CA dmg for scouts? Are they redoing the armor then? I know all my raid/pvp armor was geared towards str/int to increase my CAs and poison damage.
I do not believe they are redoing old armor, but the new armor is properly itemized... well kinda. That is a whole other discussion.
~ EQ2 Emulator Project Manager

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Re: Primary Stat information- Post Sentinel's Fate

Post by CliveEvenstar » Sun Feb 07, 2010 8:53 pm

Another fun thing is they are changing racial traditions again as well, not a huge overall like GU55 I believe, but more fine tuning. I believe eq2.zam.com has the updated racial traditions reflecting that.

-- Clive

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