BugID: 484 (John Adams) Wizard Bares All

Old bugs stored here for reference.
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BugID: 484 (John Adams) Wizard Bares All

Post by John Adams » Tue Mar 23, 2010 3:01 pm

Bug ID: 484 - Wizard Bares All
Bug Date: 2010-03-23 08:44:25
Priority: Low

Originated From World: TessEQ2 (199)
Category: Mechanics
Sub-Category: Items
Causes a Crash: Affects gameplay
Reproducible: Happened Once
Version: SOEBuild=5981L

Details:
Newly born Wizard was born naked
Spawn: N/A (0), Zone: Queen's Colony



Note: This is server-specific, but Tess is the core DB so I am making a bug out of it for those doing starting_items configurations. This is a known issue.

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Re: BugID: 484 (John Adams) Wizard Bares All

Post by ZexisStryfe » Tue Mar 23, 2010 3:16 pm

I was actually wondering about this myself the other day. I know we can set starting items, but can we specify that they are equiped on character creation?
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John Adams
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Re: BugID: 484 (John Adams) Wizard Bares All

Post by John Adams » Tue Mar 23, 2010 3:21 pm

Yup.

Type enum: EQUIPPED, NOT-EQUIPPED.

Hmm, uhh. There's no `slot` value in starting_items. Wonder if that's why our content guy couldn't get 2 Dirks to equip at create? I think LE assumed a single slot ID per item, so by the item's own slot value, that's where it'd end up.

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