Character creation using base class settings

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xinux
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Character creation using base class settings

Post by xinux » Mon Sep 05, 2011 1:30 am

Currently right now when you set starting gear and starting skills by using either the base class or secondary base class it does not pull that information into the character_items and character_skills on character creation.
I was talking to Zcoretri and he was saying it looked like it's in the SendcharInfo but the SaveCharacter function is getting hit first.
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John Adams
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Re: Character creation using base class settings

Post by John Adams » Mon Sep 05, 2011 11:01 am

There is new code that was just committed last night, which you likely do not have yet. The same functions are called "UpdateStarting____()", so it should not matter where the function is called, it should still receive the proper data.

Test Center has been updated to the current code, and I will upgrade the Dev server now.

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