What JA wants for 0.7.1
- I would like, as a #1 priority, everyone helping get the DoV-AoD clients working good enough that they can be our new stable base.
Can we feasibly get DoV 100% (of known functionality) by the end of Jan 2012?
I'd like most of what we do in this next cycle to be finishing existing systems and squashing annoying bugs *before* starting another new system.
There are a shit load of bugs, guys. I'll start making a list.
TODO's from 2 years ago:
Yet Another Thread: http://eq2emulator.net/phpBB3/viewtopic ... 047#p17047
- 1. Loot System - Major re-write needed JA / Scatman
2. Discovery XP - zone building JA - STARTED
3. Spawn Group Movement - zone building JA / Scatman
4. Scribing - get players purchased/looted spells/arts Zcoretri - DONE (?)
5. Implied Target - Player testing JA / Scatman
Scatman: I also want you and I to finish (or, progress) on PacketAnalyzer because I really believe it will help anyone help us with packet discovery.
Zcoretri: Do you have any uncommitted Structs/Opcodes work for DoV? I'd like to get it all posted so others are not duplicating your efforts.
Sylva1n: You think we're ready to pop some zones? I know I keep holding us back, but I think I have figured out all the duplication crap in order to do a cleaner job.
Xinux: What's the scoop with Collections? Are we getting anything worthwhile out of AoD collects? If not, we might as well stop.
What would you like to see in the next release?