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ntdll.dll!_RtlpBreakPointHeap@4() + 0x23 bytes
ntdll.dll!_RtlpValidateHeapEntry@12() + 0x30eb3 bytes
ntdll.dll!_RtlValidateHeap@12() + 0x7a bytes
KernelBase.dll!_HeapValidate@12() + 0x14 bytes
> EQ2World__Debug.exe!_CrtIsValidHeapPointer(const void * pUserData=0x34ce4108) Line 2036 C++
EQ2World__Debug.exe!_free_dbg_nolock(void * pUserData=0x34ce4108, int nBlockUse=1) Line 1322 + 0x9 bytes C++
EQ2World__Debug.exe!_free_dbg(void * pUserData=0x34ce4108, int nBlockUse=1) Line 1265 + 0xd bytes C++
EQ2World__Debug.exe!operator delete(void * pUserData=0x34ce4108) Line 54 + 0x10 bytes C++
EQ2World__Debug.exe!operator delete[](void * p=0x34ce4108) Line 21 + 0x9 bytes C++
EQ2World__Debug.exe!Player::~Player() Line 106 + 0x21 bytes C++
EQ2World__Debug.exe!Player::`scalar deleting destructor'() + 0x16 bytes C++
EQ2World__Debug.exe!Client::~Client() Line 189 + 0x34 bytes C++
EQ2World__Debug.exe!Client::`scalar deleting destructor'() + 0x16 bytes C++
EQ2World__Debug.exe!IsPointer<Client *>::Delete(Client * key=0x2cdb6788) Line 101 + 0x1c bytes C++
EQ2World__Debug.exe!HandleDeletes<Client *>::CheckDeletes(bool force=false) Line 183 + 0x10 bytes C++
EQ2World__Debug.exe!MutexList<Client *>::update(bool force=false) Line 262 C++
EQ2World__Debug.exe!MutexList<Client *>::size(bool include_pending=true) Line 133 C++
EQ2World__Debug.exe!ZoneServer::ClientProcess() Line 1912 + 0x10 bytes C++
EQ2World__Debug.exe!ZoneServer::Process() Line 896 C++
EQ2World__Debug.exe!ZoneLoop(void * tmp=0x2ccda9e0) Line 4019 + 0x8 bytes C++
EQ2World__Debug.exe!_callthreadstart() Line 259 + 0xf bytes C
EQ2World__Debug.exe!_threadstart(void * ptd=0x2cce2c18) Line 243 C
kernel32.dll!@BaseThreadInitThunk@12() + 0x12 bytes
ntdll.dll!___RtlUserThreadStart@8() + 0x27 bytes
ntdll.dll!__RtlUserThreadStart@8() + 0x1b bytes