Bug ID: 592 - Assault, Guardian
Bug Date: 2012-02-12 12:44:28
Priority: Medium
Originated From World: EQ2Emulator (1)
Category: Mechanics
Sub-Category: Spells
Causes a Crash: Affects gameplay
Reproducible: Always Happens
Version: SOEBuild=6118L
Details:
Assault don't work propely, it should be an AE spell, but when you cast it just send to npc to do emote of damage, but no damage, no aggro. It do damage if you target a mob but just your target, all npc arround just do emote
Spawn: N/A (0), Zone: 253
BugID: 592 (Zcoretri) Assault, Guardian
- John Adams
- Retired
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- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
- Contact:
- John Adams
- Retired
- Posts: 9684
- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
- Contact:
Re: BugID: 592 (Zcoretri) Assault, Guardian
Again, for when we re-design spells this will get addressed.
Zcoretri, if you are not doing spells this round, let me know and I will continue my efforts to rebuild our spells tables and start new development on Spells.
Zcoretri, if you are not doing spells this round, let me know and I will continue my efforts to rebuild our spells tables and start new development on Spells.
- Zcoretri
- Team Member
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- Location: SoCal
Re: BugID: 592 (Zcoretri) Assault, Guardian
I am currently working on all things Spells, but specifically Racial Traditions and Abilities etc...
- John Adams
- Retired
- Posts: 9684
- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
- Contact:
Re: BugID: 592 (Zcoretri) Assault, Guardian
Okay, I will stop investigating how to utilize the API data to refresh our Spells table data as long as you are doing this. I'll focus on leading the content team to glory.
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