Bug ID: 596 - Attackers
Bug Date: 2012-03-04 05:17:30
Priority: High
Originated From World: EQ2Emulator (1)
Category: Content
Sub-Category: Zone
Causes a Crash: Cosmetic
Reproducible: Always Happens
Version: SOEBuild=7628L
Details:
When Gob run, it run at my position, you still see he moving and it appair go back and fighting with the guard. Also, Frog Guard not move
Spawn: N/A (0), Zone: 253
BugID: 596 (Zcoretri) Attackers
- John Adams
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- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
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- John Adams
- Retired
- Posts: 9684
- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
- Contact:
Re: BugID: 596 (Zcoretri) Attackers
We might need to take a second look at "Movement" in 1096. I've seen what Alfa reports here, but didn't pay much attention since movement has always been a little strange in combat.
- alfa
- Team Member
- Posts: 550
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- Location: France
- Contact:
Re: BugID: 596 (Zcoretri) Attackers
It's the same for npc moving. ex in grayston, the mailer seem to have lag :p
Fight with me... Or die, like the rest.
J.A. say: "I think Xinux tried to tell me this, but I ignore most things he suggests."
J.A. say: "I think Xinux tried to tell me this, but I ignore most things he suggests."
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