BugID: 596 (Zcoretri) Attackers

Old bugs stored here for reference.
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John Adams
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BugID: 596 (Zcoretri) Attackers

Post by John Adams » Tue Mar 20, 2012 4:15 pm

Bug ID: 596 - Attackers
Bug Date: 2012-03-04 05:17:30
Priority: High

Originated From World: EQ2Emulator (1)
Category: Content
Sub-Category: Zone
Causes a Crash: Cosmetic
Reproducible: Always Happens
Version: SOEBuild=7628L

Details:
When Gob run, it run at my position, you still see he moving and it appair go back and fighting with the guard. Also, Frog Guard not move
Spawn: N/A (0), Zone: 253

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John Adams
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Re: BugID: 596 (Zcoretri) Attackers

Post by John Adams » Tue Mar 20, 2012 4:17 pm

We might need to take a second look at "Movement" in 1096. I've seen what Alfa reports here, but didn't pay much attention since movement has always been a little strange in combat.

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alfa
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Re: BugID: 596 (Zcoretri) Attackers

Post by alfa » Wed Mar 21, 2012 2:00 pm

It's the same for npc moving. ex in grayston, the mailer seem to have lag :p
Fight with me... Or die, like the rest.
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