The new in-game command is:
Code: Select all
/zone lock [zone_id | name]
/zone unlock [zone_id | name]If the zone is not running, you should not be able to lock it (not a DB value, only dynamic). This is where I am stuck. I cannot seem to access the zone I want, instead it only accesses the last zone I was in. Trying to use zone_list.Get(id, false), and it's not fetching "id" but current.
Also, something else I failed to figure out, I wanted a Console Command for "zone active" to list active zones. However, I cannot seem to access a public list of zones currently loaded. Need help with that.
Committed, and should be crashless