Wizardry Online beta

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alfa
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Wizardry Online beta

Post by alfa » Sun Nov 11, 2012 6:39 am

I have receive a key from SOE. Is anyone else have receive a Wizardry Online beta key, and try it ?
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xinux
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Re: Wizardry Online beta

Post by xinux » Sun Nov 11, 2012 2:09 pm

Yea i just got one but haven't had time to try it yet all of my free time the past 2 1/2 weeks have been going toward the CoE Beta.
EQ II - Build=1360 (Orig) - Build=1360 (DoF) - Build=2654 (KoS) - Build=3375 (Classic) - Build=3554 (EoF)
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Re: Wizardry Online beta

Post by Flunklesnarkin » Sun Nov 11, 2012 7:28 pm

I don't think I'd enjoy a wizardry mmo.

I was a huge fan of the series while it was owned by Sirtech. I loved all those old school CRPG's

Yah, I just went hipster with crpg ;p


I liked the puzzle aspects the most in the wizardry games. I honestly don't see how they could transfer those puzzle and riddle aspects to a mmo. If they even tried you'd just end up with more experienced players rushing the newer players through puzzles / riddles / objectives just to farm endgame bosses or armor.

It would completely destroy the appeal of the wizardry universe for me.

I think it would be cool if they released a wizardry game with modern graphics but kept the old school game style like the recruitable npc's and 8 man parties for single player. I doubt it will ever happen from a big game company.

I have seen some promising looking games on indiegogo and kickstarter though.

here is one crpg I'm looking forward too. Made by one of the dev's who worked on wizardry 7.
Comes out in May :D

http://www.indiegogo.com/grimoireforever

It has one of the greatest pitch videos I've seen in a while lol.

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alfa
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Re: Wizardry Online beta

Post by alfa » Mon Nov 12, 2012 6:25 pm

Don't have time to try it for now, too mutch work...
But I will take an eye, but if someone test it, please give feedback ^^
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Re: Wizardry Online beta

Post by JCL » Thu Nov 22, 2012 4:07 pm

I downloaded it. Eventually I was able to play it after a few days of it not letting me log in. Horrible , it looks like it was made by someone still learning how to create games lol.

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Re: Wizardry Online beta

Post by Flunklesnarkin » Sat Nov 24, 2012 11:14 am

yah, Wizardry online looks like they took the PS2 version of the Wizardry games and turned it into a mmo.

Not a big fan of the cartoon graphics but that isn't a deal breaker in any game for me. If the game is fun that's what matters.

I'm also leery of anything released by SoE. They have a horrible track record with game releases and game development / server management once a game is released.

Of course I would love for the game to be a huge success. Anything that might lead to more wizardry games would be awesome. So I'm going to be watching Wizardry Online and hoping for the best even though I have little faith in the concept of a wizardry mmo and in the company developing the game.

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Re: Wizardry Online beta

Post by xinux » Sat Nov 24, 2012 11:54 am

Yea i gave it a try but wasn't to impressed.


Here is the Encryption breakdown and it seem's to be using the standard Sony protocol

Code: Select all

BASE64 table :: 00A5AD38 :: 00E4AD38
	Referenced at 00BF7A03
	Referenced at 00BF7A14
	Referenced at 00BF7A29
	Referenced at 00BF7A3A
	Referenced at 00BF7A83
	Referenced at 00BF7A95
	Referenced at 00BF7AA5
	Referenced at 00BF7AC0
	Referenced at 00BF7ACE
BLOWFISH [sbox] :: 00A33F20 :: 00E23F20
	Referenced at 00AE849C
CAMELLIA [sbox] :: 00A32CC8 :: 00E22CC8
	Referenced at 00AE7BA4
	Referenced at 00AE7BFB
	Referenced at 00AE7C32
	Referenced at 00AE7C8D
CAMELLIA [sbox] :: 00A8AF58 :: 00E7AF58
	Referenced at 004030C4
	Referenced at 0040311B
	Referenced at 00403152
	Referenced at 004031AD
CRC32 :: 00A41138 :: 00E31138
	Referenced at 00AF5A66
	Referenced at 00AF5AB0
	Referenced at 00AF5AF0
	Referenced at 00AF5B2D
	Referenced at 00AF5B64
	Referenced at 00AF5B9B
	Referenced at 00AF5BCC
	Referenced at 00AF5C0B
	Referenced at 00AF5C42
	Referenced at 00AF5C8F
	Referenced at 00AF5CC1
PI fraction (NIMBUS / BLOWFISH) :: 00A33ED8 :: 00E23ED8
	Referenced at 00AE84C7
RIJNDAEL [T1] :: 00A34F20 :: 00E24F20
	Referenced at 00AE84B8
	Referenced at 00AE8D36
	Referenced at 00AE8D75
	Referenced at 00AE8DBA
	Referenced at 00AE8E00
	Referenced at 00AE8E5E
	Referenced at 00AE8E93
	Referenced at 00AE8EDF
	Referenced at 00AE8F29
	Referenced at 00AE8F65
	Referenced at 00AE8FA7
	Referenced at 00AE8FE9
	Referenced at 00AE902B
ZLIB deflate [word] :: 00A43210 :: 00E33210
	Referenced at 00AF63FF
and they haven't taken the opcodes out of the beta exe yet look's like.
EQ II - Build=1360 (Orig) - Build=1360 (DoF) - Build=2654 (KoS) - Build=3375 (Classic) - Build=3554 (EoF)
EQ II - Build=4412 (RoK) - Build=5122 (TSO) - Build=6118 (SF) - Build=7628 (DoV) - Build=8295 (Aod)

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John Adams
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Re: Wizardry Online beta

Post by John Adams » Sat Nov 24, 2012 10:17 pm

What the hell, you already starting a Wizardry Emulator? :)

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Re: Wizardry Online beta

Post by genuks » Fri Jan 18, 2013 6:46 am

Hello folks,
I only know that its currently kinda impossible to run it on a Mac, still I've heard rumors, that there should be a native client upcoming,
for now program only returns errors on try to run it forth...

:) lol

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