Broken Items - OP_OnScreenMsg

EQ2Emulator Development forum.

Moderator: Team Members

Post Reply
User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Broken Items - OP_OnScreenMsg

Post by John Adams » Thu Mar 28, 2013 4:34 pm

Xinux (anyone?),

Since we had so much fun dying that one night, did anyone notice (or remember) that when equipment was finally at Condition: 0, what is the popup message on the screen when you try to equip something that is "broken"?

Not talking about the text in the chatbox... but the red text that moans at you in the middle of the screen. I believe the chat text is ""Your \\aITEM %lu %lu:%s\\/a is worn out and will not be effective until repaired.

Thanks


Edit: Xinux, master of client dissection... can you find a complete list of "types" for popup messages? Here's some examples:

skill_up, skill_down
ui_harvested_normal, ui_harvested_rare
ui_discovery
inventory_equip, inventory_un_equip

The ones that are struck out I cannot get to work in the current live client - obsolete?


Edit2:
Discovered 2 more things about OP_OnScreenMsg -
  • 1. the "size" parameter in our structs is actually display delay. Should be renamed.
    2. unknown is apparently a type. 2 = ding chime, 16 = achievement unlocked, all the rest (0-50) just pop the message up top/center of screen.
I also agree with Jab, that I do not think this particular popup message is for anything other than top/center alerts. There must be a different packet for the messaging at the bottom.

User avatar
xinux
Team Member
Posts: 680
Joined: Wed Mar 10, 2010 11:10 am
Location: Destroyer of Servers

Re: Broken Items - popup message

Post by xinux » Thu Mar 28, 2013 4:53 pm

Marking so i remeber :mrgreen:
EQ II - Build=1360 (Orig) - Build=1360 (DoF) - Build=2654 (KoS) - Build=3375 (Classic) - Build=3554 (EoF)
EQ II - Build=4412 (RoK) - Build=5122 (TSO) - Build=6118 (SF) - Build=7628 (DoV) - Build=8295 (Aod)

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: Broken Items - popup message

Post by John Adams » Thu Mar 28, 2013 6:19 pm

I thought I could find a popup in one of the logs the night we all spent dying to the Librarian together, but whomever the collector was apparently didn't die as many times as me :)

Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Re: Broken Items - popup message

Post by Jabantiz » Thu Mar 28, 2013 7:02 pm

I think the message is "some of your items are broken". And xinux was collecting that run and he probably had repair kits knowing him.

You can also check the veeshans peak logs, xinux collected those as well but we had died a lot fighting through that zone.

User avatar
Zcoretri
Team Member
Posts: 1642
Joined: Fri Jul 27, 2007 12:55 pm
Location: SoCal

Re: Broken Items - popup message

Post by Zcoretri » Thu Mar 28, 2013 7:36 pm

I believe that the icon background also changes to an orange color at 10% or 20%, can't remember when

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: Broken Items - popup message

Post by John Adams » Fri Mar 29, 2013 1:40 pm

Z, please go into live and throw yourself off a cliff 10 times with Collector running mkay? Thanks! :mrgreen:

User avatar
Zcoretri
Team Member
Posts: 1642
Joined: Fri Jul 27, 2007 12:55 pm
Location: SoCal

Re: Broken Items - popup message

Post by Zcoretri » Fri Mar 29, 2013 4:25 pm

John Adams wrote:Z, please go into live and throw yourself off a cliff 10 times with Collector running mkay? Thanks! :mrgreen:
Did verify that the icon backgrounds turn orange at 20%...will get a collection of it next time in.

User avatar
xinux
Team Member
Posts: 680
Joined: Wed Mar 10, 2010 11:10 am
Location: Destroyer of Servers

Re: Broken Items - popup message

Post by xinux » Fri Mar 29, 2013 5:40 pm

Design\1208\Broken_Equipment_1208.rar

With screenshots :mrgreen:
EQ II - Build=1360 (Orig) - Build=1360 (DoF) - Build=2654 (KoS) - Build=3375 (Classic) - Build=3554 (EoF)
EQ II - Build=4412 (RoK) - Build=5122 (TSO) - Build=6118 (SF) - Build=7628 (DoV) - Build=8295 (Aod)

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: Broken Items - popup message

Post by John Adams » Fri Mar 29, 2013 7:48 pm

Thank you for dying.

Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Re: Broken Items - OP_OnScreenMsg

Post by Jabantiz » Thu Apr 11, 2013 12:06 am

Thanks to Zcoretri identifying some more menu_type's for the equipment lists damaged items now have an orange background and broken items now display the popup message.
EQ2_000000.png
EQ2_000001.png
You do not have the required permissions to view the files attached to this post.

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: Broken Items - OP_OnScreenMsg

Post by John Adams » Thu Apr 11, 2013 12:08 pm

Excellent work. It's starting to come together nicely.

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests