Game Updates: July 2013

Old Update Notes on tesseq
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John Adams
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Game Updates: July 2013

Post by John Adams » Thu Aug 01, 2013 12:00 am

Hello Community!

It was another slow month here, but theFoof is rockin the code fixes/enhancements :) Here is a recap of July 2013 --
  • Combat/Spells
    • theFoof finished off the Implied Target / Combat Spell cast-thru functionality.
      Added DPS mod damage calcs
  • Player Stats
    • Added support for stats bonuses
  • LUA System
    • Many new LUA functions for enhanced content design!
      • GetArchetypeName
        SpellHeal

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