New LUA FUnction: HasSpellEffect()

Discussions on development of both the EQ2Emulator LUA Script Engine and Script specifications

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Jabantiz
Lead Developer
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Joined: Wed Jul 25, 2007 2:52 pm
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New LUA FUnction: HasSpellEffect()

Post by Jabantiz » Fri Aug 30, 2013 1:54 pm

HasSpellEffect(Spawn, int32, int8)

Will check the target for given spell, details on the wiki

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