This function will create a quest step that updates upon crafting specified items.
AddQuestStepCraft([Quest*] quest, [int] step_num, [string] "step_description", [int] quantity, [float] chance, [string] "taskgroup_desc", [int] icon, [int] item_id1, [int] item_id2, ...)
This is the same syntax as AddQuestStepItem().
WIKI:LUA:AddQuestStepCraft()
New LUA Function: AddQuestStepCraft()
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