Couple new functions, IsHeroic(Spawn* spawn) returns true only if the spawn's heroic flag == 1 (not if target is epic).
LastSpellAttackHit() requires no params but must be used from a spellscript, this returns true/false if the last SpellDamage() call in the spell hit successfully.
LUA Functions: IsHeroic(), LastSpellAttackHit()
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- thefoof
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