Enchanted Lands

Discussions of the design and development of in-game content.

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Cynnar
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Enchanted Lands

Post by Cynnar » Sun Feb 01, 2015 8:51 pm

Enchanted Lands Development.

Finished objects
Finished signs
Finished widgets
Finished ground spawns
Finished regular spawns

Working on Named spawns.
Working on scripts.

Believe I have all the Named NPC's spawned. I am leaving this as working on and not finished so I can check to make sure that they are spawned.

Started scripting already. The only one I have currently is a stable master. It is only dialogue and does not move you to another location.
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Zcoretri
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Re: Enchanted Lands

Post by Zcoretri » Mon Feb 02, 2015 7:50 am

Did you add all of these by hand?

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Re: Enchanted Lands

Post by alfa » Mon Feb 02, 2015 12:22 pm

I have logged in an take an eye, nice work !
It's nice to see N'Kzak pop ^^ (but I don't see the Epic Crab)
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Re: Enchanted Lands

Post by Cynnar » Mon Feb 02, 2015 9:31 pm

Thanks! There is still a lot of work ahead of me before the zone is complete.
Zcoretri wrote:Did you add all of these by hand?
Used the web EQ2DB Editor tool.
Have you never used it Z?
alfa wrote:I have logged in an take an eye, nice work !
It's nice to see N'Kzak pop ^^ (but I don't see the Epic Crab)
Viceclaw was not in the collected data that I am working off of, and will be added in. I have moved working on the Named NPC's to the next thing on my todo list. There are a few more that are missing from our collected data that must be added in as well. Thanks for pointing that out.

If anyone sees something that is either there and not suppose to be, or not there and should be post it here so I will be aware of it.. Even if you think it is just small and out of place, or you think ah well surely he knows, post it anyways, it may be something I have missed.
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Zcoretri
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Re: Enchanted Lands

Post by Zcoretri » Tue Feb 03, 2015 11:32 am

Yes I have used the tool. I guess what I am asking is where are you getting the data from in the first place. Are you parsing log files and then migrating them in with the database tool?

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Re: Enchanted Lands

Post by Jabantiz » Tue Feb 03, 2015 10:27 pm

If you are talking about the missing named spawns, I told him to add them by hand, with /spawn create, so we at least have them. We can always go back after we get a log of them and update the spawn as needed.

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Re: Enchanted Lands

Post by Cynnar » Wed Feb 04, 2015 3:55 am

Zcoretri wrote:Yes I have used the tool. I guess what I am asking is where are you getting the data from in the first place. Are you parsing log files and then migrating them in with the database tool?
Dang you gonna make me show just how much of a noobie I am. :)
I never really thought about it. I just log in and start migrating zone. It just gives me a drop down list of npcs to choose from. I guess parsing has already been done. Oh the embarrassment :oops:

OK I now know that I have been working off of parsed files that John had already prepared.
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Re: Enchanted Lands

Post by Cynnar » Sat Feb 28, 2015 8:30 pm

Not much new. I believe all names are spawned, and I have started work on scripting.
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Re: Enchanted Lands

Post by Cynnar » Sun May 31, 2015 5:03 am

Latest progresss.

Quest that are now implemented.
  • Sarma Singebellows Helping Sarma Singebellows.
    The Curious Augur's Three Meanings of Life.
    Gubbo Chaley's Lousy Fairies.
    Augin Drodo's Drodo's Goodies. (quest is working, but rewards are not finished yet)
Almost all the NPC's on the docks respond properly when hailed. There are a few that need work but the biggest part is complete.

Manually added in Jimminy Jimjum.
Fixed Biddy Bobick grid id. Thanks Jab for finding that.
Fixed Burnspear not having a place holder.

Zherran Tzizzink still needs quest and spawnscripts added, Both Jimminy Jimjum, and Lana Guzzlesa need the merchant information, Some emotes need to be added.

Once Zherran scripts are complete It will be time to move off of the docks. Yay!
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Re: Enchanted Lands

Post by Cynnar » Sat Jul 11, 2015 12:57 pm

Wanted let everyone know I have put this zone on hold for the time being. I have moved to Darklight Wood to get that zone finished.
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