Hello!

New to the community? Feel free to introduce yourself here, and maybe hook up with old friends from the Shattered Lands.

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Formshifter
Posts: 1
Joined: Fri Jun 19, 2015 9:47 am

Hello!

Post by Formshifter » Fri Jun 19, 2015 9:59 am

Hey there. So i played eq2 for a few years starting when it was released and absolutely loved the game in it's early state. the isle of refuge, class and subclass quests, noob areas and villages, AQs ect. I was curious about what this servers goals are as far as content? will these things be part of it? i'd like to play either way, but a more vanilla feel would -for me personally- be a huge bonus :D

Im by no means a programmer, having only html and css under my belt, but i'd be more than happy to help in any way i can. do you folks need testers?

Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Re: Hello!

Post by Jabantiz » Fri Jun 19, 2015 9:09 pm

Hello and Welcome.

The goals for the server is to match live content wise, the main reason for this is we can reference it and not just guess, also make it easier for our very small team. Islands are possible and we will probably add them in down the road. Class and subclasses are possible but we will probably not be doing that in the foreseeable future, that won't prevent a custom server from adding support for it though.

We could always use people to test the little content we have. If you are interested in more content building requires no coding knowledge to get spawns into the zone, it is just working with a web editor and a client logged into our server.

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