EQ2World Won't Load
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- Gilraak
- Posts: 107
- Joined: Thu Sep 09, 2010 9:33 pm
EQ2World Won't Load
Title is misleading, it loads, but all it does and logs is this:
- I am using EQWorld_x64. Same behavior with EQWorld
02:48:28 I Init: Starting EQ2Emulator WorldServer...
And then exits the command prompt.
Here is my world_db configuration:
I currently host a dedicated db VM inside of Hyper-V and verified port 3306 is open. I can remotely connect and granted ALL to my everquest2 user on eq2.
```
[Database]
host=67.227.240.121
user=everquest2
password=omitted
database=eq2
```
Here is my LoginServer, note it is not 100% filled out, I'm testing a basic connection at the moment and would expect to see an error:
```
[LoginServer]
loginserver=eq2emulator.net
loginport=9100
worldname=Unrest
worldaddress=67.227.240.120
# internalworldaddress=
worldport=9000
locked=false
account=minilogin
password=minilogin
autotableupdates=never
autotableverbose=false
autotabledata=false
[WorldServer]
Defaultstatus=
Unavailzone=
[UpdateServer]
updateserveraddress=
updateserverport=
[LoginConfig]
ServerMode=StandAlone
ServerPort=9100
```
If anyone has any idea because I'm stumped. I'd expect an error or something. I am using the pre-compiled binaries from the SVN. This is a Windows Server 2012 instance, dedicated hardware.
- I am using EQWorld_x64. Same behavior with EQWorld
02:48:28 I Init: Starting EQ2Emulator WorldServer...
And then exits the command prompt.
Here is my world_db configuration:
I currently host a dedicated db VM inside of Hyper-V and verified port 3306 is open. I can remotely connect and granted ALL to my everquest2 user on eq2.
```
[Database]
host=67.227.240.121
user=everquest2
password=omitted
database=eq2
```
Here is my LoginServer, note it is not 100% filled out, I'm testing a basic connection at the moment and would expect to see an error:
```
[LoginServer]
loginserver=eq2emulator.net
loginport=9100
worldname=Unrest
worldaddress=67.227.240.120
# internalworldaddress=
worldport=9000
locked=false
account=minilogin
password=minilogin
autotableupdates=never
autotableverbose=false
autotabledata=false
[WorldServer]
Defaultstatus=
Unavailzone=
[UpdateServer]
updateserveraddress=
updateserverport=
[LoginConfig]
ServerMode=StandAlone
ServerPort=9100
```
If anyone has any idea because I'm stumped. I'd expect an error or something. I am using the pre-compiled binaries from the SVN. This is a Windows Server 2012 instance, dedicated hardware.
Gilraak - Level 28 / Amari - Level 10
-
Jabantiz
- Lead Developer
- Posts: 2912
- Joined: Wed Jul 25, 2007 2:52 pm
- Location: California
Re: EQ2World Won't Load
Do you have the struct files in the same folder as the exe? They are located at trunk/structs on the svn.
- Gilraak
- Posts: 107
- Joined: Thu Sep 09, 2010 9:33 pm
Re: EQ2World Won't Load
Everything is accounted for I believe:
http://postimg.org/image/elpoe5409/
I was missing the EQ2_Structs and I re-downloaded everything else. It still opens and says the same as before then closing. I forgot to mention I turned all logging to 9 as well.
http://postimg.org/image/elpoe5409/
I was missing the EQ2_Structs and I re-downloaded everything else. It still opens and says the same as before then closing. I forgot to mention I turned all logging to 9 as well.
Gilraak - Level 28 / Amari - Level 10
- Gilraak
- Posts: 107
- Joined: Thu Sep 09, 2010 9:33 pm
Re: EQ2World Won't Load
You know what.... I'm pretty sure I'm missing some stuff, like Lua and possibly the MySQL lib, the wiki doesn't say much but I vaguely remember...
Gilraak - Level 28 / Amari - Level 10
-
Jabantiz
- Lead Developer
- Posts: 2912
- Joined: Wed Jul 25, 2007 2:52 pm
- Location: California
Re: EQ2World Won't Load
You shouldn't need those libs if you are just running the exe, you do need them if you are compiling and we include them on svn.
As you only get that one log it makes me believe it is a db connection issue but that should give off more logs if it has problems, by chance do the log files contain more info, if not you may need to run the server through command promt to try and get more log's
As you only get that one log it makes me believe it is a db connection issue but that should give off more logs if it has problems, by chance do the log files contain more info, if not you may need to run the server through command promt to try and get more log's
- Gilraak
- Posts: 107
- Joined: Thu Sep 09, 2010 9:33 pm
Re: EQ2World Won't Load
Sadly nothing else the logs but what I posted. It's a very odd issue.
I was thinking database but it usually spits out an error. I also did open from a command prompt, but it runs, says starting eq2world... then jumps back to the prompt.
I was thinking database but it usually spits out an error. I also did open from a command prompt, but it runs, says starting eq2world... then jumps back to the prompt.
Gilraak - Level 28 / Amari - Level 10
- Gilraak
- Posts: 107
- Joined: Thu Sep 09, 2010 9:33 pm
Re: EQ2World Won't Load
You were spot on, it is a problem with my dedicated database install.
I reimported the DB locally, fixed a few things that broke and all is working. Thank you for the help!
I reimported the DB locally, fixed a few things that broke and all is working. Thank you for the help!
Gilraak - Level 28 / Amari - Level 10
-
Jabantiz
- Lead Developer
- Posts: 2912
- Joined: Wed Jul 25, 2007 2:52 pm
- Location: California
Re: EQ2World Won't Load
Glad you figured it out, odd that it is not giving any errors, do you know what the problem was? I will have to look at that code and see where it errors out without logs.
-
allahn
- Posts: 1
- Joined: Thu Jan 25, 2018 3:40 pm
Re: EQ2World Won't Load
Mine does the same, but I don't know how to import the db file into the dedicated db, and I cannot for the life of me find instructions for how to do so. I followed the wiki for a Windows Server like it was Biblical Truth, and it never mentions doing that.
Any ideas?
I will say this: Thanks for the super fun project. I have an EQ server run from an old laptop in my networking closet, but I just acquired a few cycled out Dell Poweredge 1950 servers and a hoss-daddy 2900 with 32gigs of RAM and 4 460gb 15krpm SAS drives, so this seems like a great first project. I'd like to run both the EQ and the EQ2 servers from one of those old servers, but will I need to do so with separate VMs because of port issues, or will one machine with two different NICs work for 2 servers?
Any ideas?
I will say this: Thanks for the super fun project. I have an EQ server run from an old laptop in my networking closet, but I just acquired a few cycled out Dell Poweredge 1950 servers and a hoss-daddy 2900 with 32gigs of RAM and 4 460gb 15krpm SAS drives, so this seems like a great first project. I'd like to run both the EQ and the EQ2 servers from one of those old servers, but will I need to do so with separate VMs because of port issues, or will one machine with two different NICs work for 2 servers?
-
Jabantiz
- Lead Developer
- Posts: 2912
- Joined: Wed Jul 25, 2007 2:52 pm
- Location: California
Re: EQ2World Won't Load
In a case like originally posted it is usually a DB connection issue, basically the server is failing to connect to the DB at startup and closing. All I can really recommend is double checking the user/pass/db name and making sure it all valid, also checking with a tool like HeidiSQL with the same info and see if that connects.
EQ2Emu allows you to set whatever ports you want and the client will use what the server tells it to so you can change it to anything to prevent the conflicts with EQEmu.allahn wrote: Fri Jan 26, 2018 11:15 am I'd like to run both the EQ and the EQ2 servers from one of those old servers, but will I need to do so with separate VMs because of port issues, or will one machine with two different NICs work for 2 servers?
- John Adams
- Retired
- Posts: 9684
- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
- Contact:
Re: EQ2World Won't Load
Same exact thing I was telling you about the other night [mention]Jabantiz[/mention] - on 3 completely separate machines, eq2world starts and abruptly ends with a Catch Signal 2. That, of course, is not in the world Logs because it is a system message not a logger message.
Tried on my old VGODev machine (Ubuntu 16.04.3 LTS), which worked fine a few months back (before upgrading to 16.04.3).
Tried on my old VGOTC and VGOTarg windows 7 machines, same thing each with a downloaded exe from SVN (so I can't blame Linux this time)
EQ2Dev VM is still Ubuntu 14.04 I think, so it's no surprise it still works there.
That same EXE works fine on my Windows 10 machine, as does compiling and running release or debug on my windows 10 machine. So if we're all on Windows 10 now, perhaps it deserves looking into closer than waving it off as "works on my machine"
Hopefully I'll find time this week to step through debugging on one of my failing Windows machines, but first I have to spend a week installing VS2015, because 2012 no longer builds EQ2Emu.
Tried on my old VGODev machine (Ubuntu 16.04.3 LTS), which worked fine a few months back (before upgrading to 16.04.3).
Tried on my old VGOTC and VGOTarg windows 7 machines, same thing each with a downloaded exe from SVN (so I can't blame Linux this time)
EQ2Dev VM is still Ubuntu 14.04 I think, so it's no surprise it still works there.
That same EXE works fine on my Windows 10 machine, as does compiling and running release or debug on my windows 10 machine. So if we're all on Windows 10 now, perhaps it deserves looking into closer than waving it off as "works on my machine"
Hopefully I'll find time this week to step through debugging on one of my failing Windows machines, but first I have to spend a week installing VS2015, because 2012 no longer builds EQ2Emu.
-
Jabantiz
- Lead Developer
- Posts: 2912
- Joined: Wed Jul 25, 2007 2:52 pm
- Location: California
Re: EQ2World Won't Load
In the cases listed above it is almost always a DB connection issue, the signal 2 you reported kind of through me off after looking up what signal 2 is.
The fact that no logs are produced is annoying, I think they get put in a queue but never get printed out before the server shuts down, need to find a way to flush the queue so we can get an idea of what is going on assuming there are error logs in it.
Works on my machine, my Linux vm (16.04.3), and the eq2emulator server had no problems with the code.John Adams wrote: Mon Jan 29, 2018 3:27 pm So if we're all on Windows 10 now, perhaps it deserves looking into closer than waving it off as "works on my machine"![]()
The fact that no logs are produced is annoying, I think they get put in a queue but never get printed out before the server shuts down, need to find a way to flush the queue so we can get an idea of what is going on assuming there are error logs in it.
- Zcoretri
- Team Member
- Posts: 1642
- Joined: Fri Jul 27, 2007 12:55 pm
- Location: SoCal
Re: EQ2World Won't Load
I for one have not moved to Windows 10 yet...holding out as long as I can.John Adams wrote: Mon Jan 29, 2018 3:27 pm So if we're all on Windows 10 now, perhaps it deserves looking into closer than waving it off as "works on my machine"![]()
- John Adams
- Retired
- Posts: 9684
- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
- Contact:
Re: EQ2World Won't Load
I'm fairly sure it's not getting far into main() at all. Soon as I get a chance, I'll debug on a failing machine and give you exactly what's happening, since nothing bad ever happens to youJabantiz wrote: Mon Jan 29, 2018 4:27 pm The fact that no logs are produced is annoying, I think they get put in a queue but never get printed out before the server shuts down, need to find a way to flush the queue so we can get an idea of what is going on assuming there are error logs in it.
-
Jabantiz
- Lead Developer
- Posts: 2912
- Joined: Wed Jul 25, 2007 2:52 pm
- Location: California
Re: EQ2World Won't Load
Quick look at the code says it is a DB issue.
We get the top log, next is database.Init() and this is where it is failing. If we go to that function we see this segment of code
What we are interested in here is the HandleMysqlError() looking at that we have this a switch case calling AddEQEMuError
Notice the second parameter is always true, this refers to the iExitNow parameter in that function, so if we go to that function at the bottom we have this
This is the signal 2. And if you notice in the database.init right after HandleMysqlError() that triggers the signal 2 is an exit(1) killing the app.
Code: Select all
LogWrite(INIT__INFO, 0, "Init", "Starting EQ2Emulator WorldServer...");
//int32 server_startup = time(NULL);
//remove this when all database calls are using the new database class
database.Init();
Code: Select all
if (!Open(host, user, passwd, database,port, &errnum, errbuf))
{
LogWrite(DATABASE__ERROR, 0, "DB", "Failed to connect to database: Error: %s", errbuf);
HandleMysqlError(errnum);
exit(1);
}
Code: Select all
void Database::HandleMysqlError(int32 errnum) {
switch(errnum) {
case 0:
break;
case 1045: // Access Denied
case 2001: {
AddEQEMuError(EQEMuError_Mysql_1405, true);
break;
}
case 2003: { // Unable to connect
AddEQEMuError(EQEMuError_Mysql_2003, true);
break;
}
case 2005: { // Unable to connect
AddEQEMuError(EQEMuError_Mysql_2005, true);
break;
}
case 2007: { // Unable to connect
AddEQEMuError(EQEMuError_Mysql_2007, true);
break;
}
}
}
Code: Select all
if (iExitNow)
CatchSignal(2);
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