NPC Speed
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READ THE FORUM STICKY THREADS BEFORE ASKING FOR HELP!
Most information can be found there, and if not, the posts will help you determine the information required to get assistance from the development team.
Incomplete Help Requests will be locked or deleted.
- Gangrenous
- Posts: 812
- Joined: Sun Apr 24, 2016 6:54 am
- Characters: Dinsmoor
NPC Speed
I really did not see anything in the database about NPC speed, which seemed strange. So are NPC speeds always going to be set via LUA? Maybe I just missed the column but I caught myself looking a few times for it. I would think the database would be a better place to control it. I can imagine times when you would possible want to change the NPC speed via a query, definitely easier than changing tons of scripts.
Resident Dirty Hippy
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Jabantiz
- Lead Developer
- Posts: 2912
- Joined: Wed Jul 25, 2007 2:52 pm
- Location: California
Re: NPC Speed
It can only be done in lua I believe. Only time a NPC will move is if it is combat or if a movement loop is scripted. In combat the default speeds are faster then a players and for movement loops speed can be specified per location, or you can change the default speed in the spawn function.
- Gangrenous
- Posts: 812
- Joined: Sun Apr 24, 2016 6:54 am
- Characters: Dinsmoor
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