Purple texture on transition

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Gangrenous
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Purple texture on transition

Post by Gangrenous » Tue May 03, 2016 8:35 pm

Sometimes when transitioning between rooms, I noticed this in Qeynos, the doorway goes purple. Does this mean I have a door wrong? It seems to go away once I go into the room.
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Jabantiz
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Re: Purple texture on transition

Post by Jabantiz » Tue May 03, 2016 10:02 pm

When a door opens or closes there can be a flash where the other side doesn't render properly, if the door opens and it remains that way it tends to be a bad widget id for that door, but at the same time the door shouldn't move at all if it is a bad widget id.

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Re: Purple texture on transition

Post by Gangrenous » Wed May 04, 2016 4:31 am

I can also check live since I was in the same zone.
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Re: Purple texture on transition

Post by Gangrenous » Fri May 13, 2016 11:09 am

Jabantiz wrote:When a door opens or closes there can be a flash where the other side doesn't render properly, if the door opens and it remains that way it tends to be a bad widget id for that door, but at the same time the door shouldn't move at all if it is a bad widget id.
I definitely notice it when the door opens. Is it that way on live? I am currently in Qeynos Harbor playing with a door in the building by the dock. When the door is clicked and opens you absolutely can see water under it. I just do not remember that from live. It seems to not do it on the door opening, only on the door closing.
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Re: Purple texture on transition

Post by Jabantiz » Fri May 13, 2016 2:39 pm

provocating wrote:It seems to not do it on the door opening, only on the door closing.
I believe it has always done that here when closing, opening at most you could see a quick flash before the inside was rendered.

This is a bug just a very low priority one. On live it can happen but it is rare, usually results from lag.

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Re: Purple texture on transition

Post by Gangrenous » Fri May 13, 2016 4:32 pm

Roger that.
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