Maps

Topics related to EQ2 or the Everquest 2 Emulator Project.

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Gangrenous
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Maps

Post by Gangrenous » Tue Jun 14, 2016 7:54 pm

I noticed something odd with my maps. Keep in mind it has been an eternity since I played EQ2 live.

I notice when running around I go off of my maps. Like going through Splitpay (zone 2) today, I will actually go off of the map. Is there something wrong with my maps or a setting on my client?
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Jabantiz
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Re: Maps

Post by Jabantiz » Tue Jun 14, 2016 8:13 pm

Are you talking the UI maps or maps as in level geometry?

If UI then it is likely we are not sending the correct packets for the zone, only way we can get those is collects from live.

If it is geometry then the only time I have seen that happen is when /speed is set to a high value the client can't seem to handle collisions properly and you can end up going through walls/ground.

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Gangrenous
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Re: Maps

Post by Gangrenous » Tue Jun 14, 2016 8:33 pm

Client
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