Waypoints

EQ2Emulator Development forum.

Moderator: Team Members

Post Reply
User avatar
Gangrenous
Posts: 812
Joined: Sun Apr 24, 2016 6:54 am
Characters: Dinsmoor

Waypoints

Post by Gangrenous » Fri Jul 29, 2016 12:25 pm

As per another post, you guys know I am not too hip on having pathing in the LUA scripts. It just sounds like a nightmare. I am making some progress on getting it in the database. I now have commands in, /waypoint add, /waypoint remove, /waypoint view. The /waypoint add is working when I highlight an NPC and path it out through the zone, entries are made in the database. There is still plenty to do but I think I can at least have the placement and movement parts completed by this weekend. I code rather slow, learn as I go. I will post some screenshots next week.
Resident Dirty Hippy

User avatar
Scribble
Team Member
Posts: 157
Joined: Wed Jun 22, 2016 5:30 am
EQ2Emu Server: Norrath Reborn
Characters: Scribe
Location: East Coast , USA
Contact:

Re: Waypoints

Post by Scribble » Fri Jul 29, 2016 5:24 pm

This sounds like easy mode if successful? Crossing fingers it works out.
Follow me at https://twitter.com/EqIIEmulator
Like to keep up with news via Discordapp chat?

Join eq2emulator public discord at https://discord.gg/sCR4fPZ
Check me out on Twtich at https://www.twitch.tv/scribbleeq23

User avatar
Gangrenous
Posts: 812
Joined: Sun Apr 24, 2016 6:54 am
Characters: Dinsmoor

Re: Waypoints

Post by Gangrenous » Fri Jul 29, 2016 5:30 pm

Oh it is going to workout, there is not question there. The number of days it takes to finish, that is the only wild card.
Resident Dirty Hippy

User avatar
Gangrenous
Posts: 812
Joined: Sun Apr 24, 2016 6:54 am
Characters: Dinsmoor

Re: Waypoints

Post by Gangrenous » Sat Jul 30, 2016 5:34 pm

It is coming along.
EQ2_000122.jpg
You do not have the required permissions to view the files attached to this post.
Resident Dirty Hippy

User avatar
Gangrenous
Posts: 812
Joined: Sun Apr 24, 2016 6:54 am
Characters: Dinsmoor

Re: Waypoints

Post by Gangrenous » Sat Jul 30, 2016 5:36 pm

And this is the correlating table entries it created while clicking the social...
Capture.JPG
You do not have the required permissions to view the files attached to this post.
Resident Dirty Hippy

Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Re: Waypoints

Post by Jabantiz » Sat Jul 30, 2016 5:50 pm

Looks good so far, one thing I noticed though is your table doesn't have the a field for the LUA callback function.

User avatar
Gangrenous
Posts: 812
Joined: Sun Apr 24, 2016 6:54 am
Characters: Dinsmoor

Re: Waypoints

Post by Gangrenous » Sat Jul 30, 2016 7:37 pm

Jabantiz wrote:Looks good so far, one thing I noticed though is your table doesn't have the a field for the LUA callback function.
No sure how I am going to handle that yet.
Resident Dirty Hippy

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests