Waypoints
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- Gangrenous
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Waypoints
As per another post, you guys know I am not too hip on having pathing in the LUA scripts. It just sounds like a nightmare. I am making some progress on getting it in the database. I now have commands in, /waypoint add, /waypoint remove, /waypoint view. The /waypoint add is working when I highlight an NPC and path it out through the zone, entries are made in the database. There is still plenty to do but I think I can at least have the placement and movement parts completed by this weekend. I code rather slow, learn as I go. I will post some screenshots next week.
Resident Dirty Hippy
- Scribble
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Re: Waypoints
This sounds like easy mode if successful? Crossing fingers it works out.
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- Gangrenous
- Posts: 812
- Joined: Sun Apr 24, 2016 6:54 am
- Characters: Dinsmoor
Re: Waypoints
Oh it is going to workout, there is not question there. The number of days it takes to finish, that is the only wild card.
Resident Dirty Hippy
- Gangrenous
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Re: Waypoints
It is coming along.
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Resident Dirty Hippy
- Gangrenous
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Re: Waypoints
And this is the correlating table entries it created while clicking the social...
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Resident Dirty Hippy
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Jabantiz
- Lead Developer
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Re: Waypoints
Looks good so far, one thing I noticed though is your table doesn't have the a field for the LUA callback function.
- Gangrenous
- Posts: 812
- Joined: Sun Apr 24, 2016 6:54 am
- Characters: Dinsmoor
Re: Waypoints
No sure how I am going to handle that yet.Jabantiz wrote:Looks good so far, one thing I noticed though is your table doesn't have the a field for the LUA callback function.
Resident Dirty Hippy
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