Code: Select all
// If owner is a player and player has stay set then return out
if (GetBody()->GetOwner()->IsPlayer() && ((Player*)GetBody()->GetOwner())->GetInfoStruct()->pet_movement == 1)
return;Moderator: Team Members
Code: Select all
// If owner is a player and player has stay set then return out
if (GetBody()->GetOwner()->IsPlayer() && ((Player*)GetBody()->GetOwner())->GetInfoStruct()->pet_movement == 1)
return;Users browsing this forum: No registered users and 0 guests