well it will not let me update the script in the db editor--Folder Name check failed: quests/queenscolony
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--[[
Script Name : quests/QueensColony/a_sandy_bone_shard.lua
Script Purpose : This script is for the quest, "A Sandy Bone Shard".
quest Name : Tainted
Zone : The Queen's Colony
quest Starter :
Preceded By: Nothing
Followed By:
Script Author : Ememjr
Script Date : 2017.04.14
--]]
function Init(quest)
AddQuestStepKill(quest, 1, "I should try to see if other crabs have more missing pieces to the token.", 5, 60, "I need to find the other pieces to the shattered token.", 1085, 2530051,2530052,2530079)
AddQuestStepCompleteAction(quest, 1, "step1")
end
function Declined(quest, questGiver, player)
end
function step1(quest, questGiver, player)
UpdateQuestTaskGroupDescription(quest, 1, "I have found the remaining pieces.")
AddQuestStepKill(quest, 2, "I should find some fish to make glue from.", 6, 100, "The easiest and nearest source of glue is probably the skin off the fish that can be found in the waters near the docks. I should collect a few.", 2540, 2530014,2530004,2530005,2530007)
AddQuestStepCompleteAction(quest, 2, "step2")
end
function step2(quest, questGiver, player)
UpdateQuestTaskGroupDescription(quest, 2, "I have glued the pieces of the token back together using the sticky gelatin from the fish skins I collected.")
AddQuestStepKill(quest, 3, "I should find a replacement cord on the goblins found on the island.", 1, 25, "The pieces of the token are now glued back together I just need a leather cord to wear it. The goblins on the island must have a suitable one somewhere.", 2180, 2530027,2530037,2530036,2530039,2530028,2530019,2530090,2530010,2530085,2530018,2530021,2530011,2530030,2530031,2530020,2530024)
AddQuestStepCompleteAction(quest, 3, "completed")
end
function completed(quest, questGiver, player)
UpdateQuestDescription(quest, "I have found all the pieces I needed and put the Scrimshaw Token back together.")
GiveQuestReward(quest, player)
end
function Reload(quest, questGiver, player, Step)
SendMessage(player, "before step 1","yellow")
if Step == 1 then
step1(quest, questGiver, player)
elseif Step == 2 then
step2(quest, questGiver, player)
elseif Step == 3 then
step3(quest, questGiver, player)
end
end