updates itemstructs and worldstructs

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Ememjr
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updates itemstructs and worldstructs

Post by Ememjr » Fri Aug 11, 2017 5:51 pm

here are some updated itemstructs and worldstructs that have resolved a few issues
1. fixes with merchant lists in both dov and live client
2. fix houseitem list (live)
3. addeded structs guild supplydepot's

some of this is in preperation for getting housing to place items and keep them there and amenties for guilds
been working on the code for selling status items and leveling a guild
ItemStructs.xml
ItemStructs.xml
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Re: updates itemstructs and worldstructs

Post by Cynnar » Sat Aug 12, 2017 9:58 am

Is there a reason you have 2 ItemStructs.xml downloads?
[ 01000011 01111001 01101110 01101110 01100001 01110010 ]

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Cynnar
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Re: updates itemstructs and worldstructs

Post by Cynnar » Sat Aug 12, 2017 10:30 am

So here is something new.
This is the window I get when I scroll over the armor.
EverQuest2_20170812_121657F.avi_snapshot_00.04_[2017.08.12_12.18.00].jpg
This shot is when I scroll over the fish.
Notice that my fish is broken and needs to be repaired. :?
EverQuest2_20170812_121657F.avi_snapshot_00.09_[2017.08.12_12.18.51].jpg
And this shot shows that I cannot take a screenshot when on a beta server.
EverQuest2_20170812_121657F.avi_snapshot_00.15_[2017.08.12_12.19.07].jpg
This is all on client version 63137. It does not happen on DoV, or CoE. Also it happens when using the structs from SVN.
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[ 01000011 01111001 01101110 01101110 01100001 01110010 ]

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Ememjr
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Re: updates itemstructs and worldstructs

Post by Ememjr » Sat Aug 12, 2017 10:45 am

becuase the forums double post attachments all the time

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Re: updates itemstructs and worldstructs

Post by Ememjr » Sat Aug 12, 2017 10:49 am

have you gone through the early posts for item structs that modify items.cpp etc there are 2 of them that i posted

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Re: updates itemstructs and worldstructs

Post by Ememjr » Sat Aug 12, 2017 10:56 am

i sent you some files , merge in my difference from yours and it should get everything

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