LoginServer problems

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John Adams
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LoginServer problems

Post by John Adams » Sun Feb 10, 2008 8:53 am

I cannot tell what is causing this (whether it is my DSL that shuts down momentarily, or the LS restarts) but I've noticed lately that if I look at my console and the text looks like this:

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Error: LoginServer::Connect: 'TCPConnection::Connect(): connect() failed. Error: 10060'
Connected to LoginServer: www.eq2emulator.net:9100
69.60.121.221:9100: TCPConnection::RecvData(): Error: 10053
Connected to LoginServer: www.eq2emulator.net:9100
Login Server returned a fatal error: This connection has not authenticated.
Disabling reconnect.
69.60.121.221:9100: TCPConnection::RecvData(): Error: 10053
...that my world thinks it's running ok, but is not connected to the LS, and it looks like further auth attempts are being denied(?) The only solution appears to be to restart the world.
I'll run some tests today to see if my connection being terminated causes my World to go into this state. It appears LS is denying my attempts to authenticate, which I can imagine is by design. But at what point should it recover without intervention?
John Adams
EQ2Emulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux

LethalEncounter
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Post by LethalEncounter » Sun Feb 10, 2008 9:59 am

The LS restarts every morning at 4 AM. The rest of the connection problems could be related to communication issues. I suppose I could make world shut down when it encounters that error instead of simply not connecting anymore. It is pretty useless anyways if it isnt connected to the login server.

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John Adams
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Post by John Adams » Sun Feb 10, 2008 12:45 pm

Aye ok. As long as you know what's going on. I couldn't tell what time this occurred, but that could have been it.
For now, I can simply restart my world at 6am PST. Whatever is easiest.
John Adams
EQ2Emulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux

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