is it safe to delete the duplicates for example, these seem to be exactly the same, can the one with 57048 be removed
this is just 2 of the hundreds of dupes, and i will go through and clean up , at 27k lines its getting to be a mess to find things
Code: Select all
<Struct Name="WS_ChatFiltersMsg" ClientVersion="1" OpcodeName="OP_ChatFiltersMsg">
<Data ElementName="unknown1" Type="int16" Size="1" />
<Data ElementName="Game_Chat_Text" Type="int16" Size="1" />
<Data ElementName="Chat_Text" Type="int16" Size="1" />
<Data ElementName="Character_Text" Type="int16" Size="1" />
<Data ElementName="Spells_Combat" Type="int16" Size="1" />
<Data ElementName="Spells_Combat2" Type="int16" Size="1" />
<Data ElementName="Combat_Other_Command" Type="int16" Size="1" />
<Data ElementName="Merchant_Consider_Trade_Voice" Type="int16" Size="1" />
</Struct>Code: Select all
<Struct Name="WS_ChatFiltersMsg" ClientVersion="57048" OpcodeName="OP_ChatFiltersMsg">
<Data ElementName="unknown1" Type="int16" Size="1" />
<Data ElementName="Game_Chat_Text" Type="int16" Size="1" />
<Data ElementName="Chat_Text" Type="int16" Size="1" />
<Data ElementName="Character_Text" Type="int16" Size="1" />
<Data ElementName="Spells_Combat" Type="int16" Size="1" />
<Data ElementName="Spells_Combat2" Type="int16" Size="1" />
<Data ElementName="Combat_Other_Command" Type="int16" Size="1" />
<Data ElementName="Merchant_Consider_Trade_Voice" Type="int16" Size="1" />Code: Select all
<Struct Name="WS_CharacterMounts" ClientVersion="1" OpcodeName="OP_CharacterMounts">
<Data ElementName="num_mount" Type="int16" />
<Data ElementName="mount_array" Type="Array" ArraySizeVariable="num_mount">
<Data ElementName="unique_id" Type="int32" />
<Data ElementName="unknown1" Type="int16" />
<Data ElementName="index" Type="int8" />
<Data ElementName="unknown2" Type="int16" />
<Data ElementName="unknown3" Type="int16" />
<Data ElementName="unknown4" Type="int16" />
<Data ElementName="unknown5" Type="int8" />
</Data>
</Struct>Code: Select all
<Struct Name="WS_CharacterMounts" ClientVersion="57048" OpcodeName="OP_CharacterMounts">
<Data ElementName="num_mount" Type="int16" />
<Data ElementName="mount_array" Type="Array" ArraySizeVariable="num_mount">
<Data ElementName="unique_id" Type="int32" />
<Data ElementName="unknown1" Type="int16" />
<Data ElementName="index" Type="int8" />
<Data ElementName="unknown2" Type="int16" />
<Data ElementName="unknown3" Type="int16" />
<Data ElementName="unknown4" Type="int16" />
<Data ElementName="unknown5" Type="int8" />
</Data>
</Struct>Code: Select all
<Struct Name="WS_CharacterMounts" ClientVersion="57080" OpcodeName="OP_CharacterMounts">
<Data ElementName="num_mount" Type="int16" />
<Data ElementName="mount_array" Type="Array" ArraySizeVariable="num_mount">
<Data ElementName="unique_id" Type="int32" />
<Data ElementName="unknown1" Type="int32" />
<Data ElementName="index" Type="int8" />
<Data ElementName="unknown2" Type="int16" />
<Data ElementName="unknown3" Type="int16" />
<Data ElementName="unknown4" Type="int16" />
<Data ElementName="unknown5" Type="int8" />
</Data>
</Struct>