NPC1 spawned with aggro radius of 10.
NPC2 spawned with aggro radius of 50, spawned 40 away (so 2 should aggro 1)
Instead what I am seeing is that NPC1 >GETS< aggro of the guy 40 feet away, and while the fight commences, I don't think NPC1 should be aggroing someone 40 feet away from him if he's the one set to aggro_radius 10.
Am I right?
btw, it may be my misunderstanding of "aggro" here, splitting hairs, that if 1 NPC "aggros" another, then maybe this is how it works. In my mind, I expected NPC2 to run at and attack NPC1, before NPC1 was even aware they were in danger. Eg,. NPC2 "became aggressive towards" NPC1 at 40 feet.
The reason this comes up is a problem I was pestering [mention]Jabantiz[/mention] about last night, where I have 30 NPCs on one team, 30 NPCs on another team, and anyone that "aggros" seems to aggro only 1 dude on each side - ALL of them... so they end up in a pile or swinging death and mayhem until 59 NPCs die. DeathMatch style