Stat ID's in Sql tables
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intodesi
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Stat ID's in Sql tables
Anyone have any idea what the stat id's(str, int etc) are for the sql database? been looking for them, with no luck. any help would be apreciated.
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- John Adams
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As stated previously, the database schema is in a constant state of flux at this time; nothing is solid. As far as I know, there is no stats fields aside from HP in an NPC record - but certain we are going to add them at some point. I myself am not sure how they play into NPCs just yet, ie., not sure if the server dynamically figures it out based on it's Heroic or difficulty status, etc.
I'd wait before creating such fields until we know more about how the server will handle NPC stats.
I'd wait before creating such fields until we know more about how the server will handle NPC stats.
John Adams
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"Everything should work now, except the stuff that doesn't" ~Xinux
EQ2Emulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux
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intodesi
- Posts: 87
- Joined: Wed Feb 06, 2008 8:17 am
- Location: Reno, NV
ok. I di find the starting resists, I beleive, not sure though, in the table. But like you said, I think the starting stats for str int etc are hardcoded perhaps for now.
Code: Select all
starting_statsThe IRS, its not an agency, its a service. They do it because they love us.
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intodesi
- Posts: 87
- Joined: Wed Feb 06, 2008 8:17 am
- Location: Reno, NV
using phpmyadmin they are at the bottum of the list
starting_items
starting_skillbar
starting_skills
starting_spells
starting_zones
but i see what you are talking about problem with character_details is that it holds the information of already created toons, i dont want to have to edit the stats of toons each time one is created but in the above tables i can edit where a toon will end up, what items they start with, and what resists they start wityh, but strength isnt in the starting_stats table.. Like i said above i think it may be hardcoded.. not sure.
starting_items
starting_skillbar
starting_skills
starting_spells
starting_zones
but i see what you are talking about problem with character_details is that it holds the information of already created toons, i dont want to have to edit the stats of toons each time one is created but in the above tables i can edit where a toon will end up, what items they start with, and what resists they start wityh, but strength isnt in the starting_stats table.. Like i said above i think it may be hardcoded.. not sure.
The IRS, its not an agency, its a service. They do it because they love us.
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