Oakmyst Forest

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Jabantiz
Lead Developer
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Oakmyst Forest

Post by Jabantiz » Thu Jun 07, 2018 8:49 pm

Oakmyst Forest Content Devs
  • Spawns
    • Mass Pop
    • ememjr(Cleanup)
  • Scripts
    • Scatman
    • ememjr
Spawns
Quests
- Done
- Needs work
- Not started


Notes

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Ememjr
Team Member
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Joined: Wed Mar 15, 2017 9:41 am
EQ2Emu Server: Perseverance

Re: Oakmyst Forest

Post by Ememjr » Thu Jun 14, 2018 7:20 am

i have most of these quests done for oakmyst forest
how do you put the quest list in above post so the have the stop light

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Cynnar
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Re: Oakmyst Forest

Post by Cynnar » Thu Jun 14, 2018 8:05 am

You can use it with the zam tag as well to create a link to zam. Here is the code in a list

Code: Select all

[list=None]
[*][prog]start[/prog] [zam]A Citizen's Request[/zam]
[*][prog]start[/prog] [zam]An Important Meeting[/zam]
[/list]
and it looks like this.
Edit:
Forgot to include the color changes.

Code: Select all

[prog]done[/prog] - Done
[prog]part[/prog] - Needs work
[prog]start[/prog] - Not started
[ 01000011 01111001 01101110 01101110 01100001 01110010 ]

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Ememjr
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Joined: Wed Mar 15, 2017 9:41 am
EQ2Emu Server: Perseverance

Re: Oakmyst Forest

Post by Ememjr » Tue Oct 08, 2019 7:15 am

i started clean up of this zone this morning,
been comparing all the mobs to live and getting them straight, and start fixing display and aggro issues

i did see on live a couple "a bear cub" sometimes spawns as "a mature bear cub" in certain spots so i now have to learn something else
iirc this is case where 2 diff spawns are combined and spawn at like a 25/75 ratio i hope thats the way it works





as most of the quests are done , ill try to update the list above

neatz09
Content Lead
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Re: Oakmyst Forest

Post by neatz09 » Tue Nov 12, 2019 8:04 pm

all named loot active.

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Ememjr
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Joined: Wed Mar 15, 2017 9:41 am
EQ2Emu Server: Perseverance

Re: Oakmyst Forest

Post by Ememjr » Wed May 06, 2020 9:24 pm

Fixed quest A Citizens request

had to fix mysterious_machine_quest (SpawnScripts/Oakmyst/mysteriousmachinequest.lua) to allow the machine to have show_command_icon on when on appropriate step of quest
updated NPC id's

Fixed quest an important meeting

added a group spawn script to encounter to included group_dead so quest would update when group killed
updated item id for A Gnollish Contingency Book
updated NPC Id's

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Ememjr
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Re: Oakmyst Forest

Post by Ememjr » Sat May 09, 2020 5:47 am

If I had a hammer is complete for this zone

** quest will not complete until tradeskill tutors added to North Qeynos

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