Movement Updates

EQ2Emulator Development forum.

Moderator: Team Members

Post Reply
Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Movement Updates

Post by Jabantiz » Sun Jun 24, 2018 5:35 pm

So I completely forgot to post about this when it was added so will do it now.

I made some changes to the spawn movement equation and with a change to a rule the result is probably the best movement we have had, warping is far less often and over all the client and server now seem to stay in sync for the most part, server is slightly ahead but far more reliable then it was.

tyrbo also gave us his changes to player movement, rule change mentioned above is also thanks to his research into player movement. Other players moving around on your screen will look much better not and not jerky like they use to. This is by far the best player movement has ever been on the emulator.

FYI, there is still some issues with flying and swimming. Flying the values needed are known just determining when to set them was all that was left.

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests