John Adams wrote: Fri Oct 25, 2019 5:50 pm
Hell, I recall people getting their butts all hurt over simple XP Debt, which btw I actually loved. It's a deterrent for those over-twinked power gamers that Leroy into an encounter and die 99 times on the off chance they'll glitch and succeed on the 100th.
I'm a fan of perma-death. With additional mechanics.
Make any game, and at the beginning of that game you are told if you die, that's it. That character is gone. Start the game. Go into the world, die the first time at level 4. You're forced back to Character creation screen and you're stunned, like "OMFG, WTF!" You just played for 2 hours and died because you got careless. Well guess what? Guarantee you won't be careless next time.
However, this is so "hardcore" some people would avoid it all together. So there should be fail safes that aren't easy or cheap. Death in EQ2 I used as a teleport. EQ1, at least you had to go get your corpse. That sucked, but it made not wanting to die a thing.
A perma-death solution could be that you can buy a horcrux (sorry, Harry Potter fan here), but they aren't cheap and they aren't a perfect replicate of you. You can only have one in your Inventory, and it has to be in your inventory and not in a bag. So it takes up an entire inventory space. Secondly, if you do die, it only gives you the character back from the time at which you "created" the horcrux. For example, it's basically a save game point. If you die, you revert back to whatever stats, power, abilities (level even) you were when you created the horcurx. And a horcrux can only be used once. So, say if you created one at level 20, but now your level 40 and you want to create another, you have to destroy your current one.
But how does this help anything at max level you say? Well sit back and enjoy the story.
So at max level you create your horcrux, right, then you go and raid and die. You're like whopdey doo, horcrux ftw. However, your horcrux isn't perfect and when you used it, you lost a random stat point (which can be regained by doing a corresponding ability (loss str, go havest ore...etc). Plus horcruxes become increasingly expensive, so even at max level you don't want to just keep suicideing yourself all over the place because you'll eventually go broke.