Quest issue

General support forum. If you require assistance and your problem doesnt fall in any of the other categories, this is the forum for you!

Moderator: Team Members

Forum rules
READ THE FORUM STICKY THREADS BEFORE ASKING FOR HELP!
Most information can be found there, and if not, the posts will help you determine the information required to get assistance from the development team.
Incomplete Help Requests will be locked or deleted.
Post Reply
Skywalker646
Team Member
Posts: 59
Joined: Tue Nov 20, 2018 3:57 pm

Quest issue

Post by Skywalker646 » Sun Dec 02, 2018 12:48 pm

I apolagize if this has been answered before but When i log into the eq2emulator (and any server I'm guessing) i can't take missions. I can click accept, but the mission never moves to my quest log and the feather remains.

Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Re: Quest issue

Post by Jabantiz » Sun Dec 02, 2018 4:54 pm

What client are you using?

Skywalker646
Team Member
Posts: 59
Joined: Tue Nov 20, 2018 3:57 pm

Re: Quest issue

Post by Skywalker646 » Sun Dec 02, 2018 5:04 pm

is there a way to tell? i downloaded it some time ago and don't recall. I only recall that it was one of the highly recommended ones on the instructional material

Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Re: Quest issue

Post by Jabantiz » Sun Dec 02, 2018 6:50 pm

If you put the client into window mode on the title bar will have a client version and a date. If you look at the server console when you log a client in it should also give you a data version which is what we use for everything but we should be able to guess by the client version/date.


As the server supports multiple versions we use those xml structs to read/write the packets, it is likely that the struct being used for your client is wrong and that is why the quest won't accept or won't display and why I need a client version to try and figure out what is going on.

Skywalker646
Team Member
Posts: 59
Joined: Tue Nov 20, 2018 3:57 pm

Re: Quest issue

Post by Skywalker646 » Sun Dec 02, 2018 7:53 pm

Here's the info

August 17 2015 11:19:13
user optimized build
SOEBuild=12133L

Seems to be an Altar of Malice build

tyrbo
Team Member
Posts: 271
Joined: Thu Feb 18, 2016 12:33 pm

Re: Quest issue

Post by tyrbo » Sun Dec 02, 2018 11:01 pm

I show AoM's OfferQuestMsg as opcode 404.

What do you have Jabantiz?
I posted the structs for AoM before, just making sure we didn't miss an opcode change or anything. Don't think so.

Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Re: Quest issue

Post by Jabantiz » Mon Dec 03, 2018 12:46 am

I haven't had a chance to check yet, I didn't have any AoM clients so I just grabbed it from steam and it is the exact same client but I won't be able to do any testing until tomorrow.


As for AoM Structs I will have to dig through the posts and see if they match what is on svn to make sure they made it to the emulator server.

Skywalker646
Team Member
Posts: 59
Joined: Tue Nov 20, 2018 3:57 pm

Re: Quest issue

Post by Skywalker646 » Sat Dec 08, 2018 3:24 pm

not sure if anything was done in regards to this but it's working now! thanks

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest