Cannot create alts?

General support forum. If you require assistance and your problem doesnt fall in any of the other categories, this is the forum for you!

Moderator: Team Members

Forum rules
READ THE FORUM STICKY THREADS BEFORE ASKING FOR HELP!
Most information can be found there, and if not, the posts will help you determine the information required to get assistance from the development team.
Incomplete Help Requests will be locked or deleted.
LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Post by LethalEncounter » Sat Feb 23, 2008 4:10 pm

tutorial_island02 is the zone file it is loading. I haven't had a problem connecting, I'll try now though.
PS: I just connected to your server fine, so whatever the problem is it is only affecting you :P
BTW, dont forget to update your command_primary field in your npcs table (unless you want all the spawns to use Hail).
Last edited by LethalEncounter on Sat Feb 23, 2008 4:15 pm, edited 1 time in total.

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Post by John Adams » Sat Feb 23, 2008 4:13 pm

Sorry, i was fiddling. you might get mixed results. Give me a minute to put it all back to tutorial_island_good.
Here's the line from verifylog.txt:
build="SOEBuild=4412" version="SOEVersionString=2007/9/28 1:02:23" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc=" 7.72 -5.04 130.96" performance="2" verify="E:\dev\eq2\game\client\src\GameScene.cpp(16238): u32_delta_size == cmd.u32BufSize"
And some stuff I just found in alertlog.txt:
build="SOEBuild=4412" version="SOEVersionString=2007/9/28 1:02:23" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc=" 7.72 -5.04 130.96" performance="2" alert="E:\dev\eq2\framework\scenegraph\src\VeMeshGeometryNode.cpp(676): ERROR - Could not load shader palette 'composed/characters/creatures/monsters/raven/scenes/raven_flying_~002~.sp'."
build="SOEBuild=4412" version="SOEVersionString=2007/9/28 1:02:23" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc=" 7.72 -5.04 130.96" performance="2" alert="E:\dev\eq2\framework\scenegraph\src\VeMeshGeometryNode.cpp(796): ERROR - Could not deserialize VeMeshGeometryNode from stream 'composed/characters/creatures/monsters/raven/scenes/raven_flying.voc'."
build="SOEBuild=4412" version="SOEVersionString=2007/9/28 1:02:23" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc=" 7.72 -5.04 130.96" performance="2" alert="E:\dev\eq2\game\gamecommon\client\CompressedXOR.cpp(237): Bogus compressed data. This is normally caused by mismatched client and server."
build="SOEBuild=4412" version="SOEVersionString=2007/9/28 1:02:23" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc=" 7.72 -5.04 130.96" performance="2" alert="E:\dev\eq2\game\client\src\GameScene.cpp(16243): CRC missmatch in EqCreateGhostCmd state buf."
John Adams
EQ2Emulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux

LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Post by LethalEncounter » Sat Feb 23, 2008 4:18 pm

Hmm, yah I haven't used that old version (4412) in a while. I think I know the problem you are having, it will just take a bit to fix it. Be sure to read my edit above and macros work now.

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Post by John Adams » Sat Feb 23, 2008 4:20 pm

Here's what the world is reporting, not that it'll help. I can accept that it happens only to me, if I knew how to fix it ;)
OP_ChatFiltersMsg Received 0x0135
0: 0D 00 FF FF FF FF FF 01 - 00 00 00 80 FF FF 03 01 | ................
OP_ChatFiltersMsg Received 0x0135
0: 0D 00 FF FF FF FF FF FF - FF FF FF FF FF FF 03 01 | ................
Resending packet #: 13
0: D9 0E 06 1C 00 02 FA AC - A9 C0 47 | ..........G
Resending packet #: 17
Resending packet #: 18
Resending packet #: 19
Resending packet #: 17
Resending packet #: 18
Resending packet #: 19
Resending packet #: 20
Resending packet #: 21
Resending packet #: 22
Resending packet #: 23
Resending packet #: 24
Resending packet #: 25
Resending packet #: 26
Resending packet #: 27
Resending packet #: 17
Resending packet #: 18
Resending packet #: 19
Resending packet #: 20
Resending packet #: 21
Resending packet #: 22
Resending packet #: 23
Resending packet #: 24
Resending packet #: 25
Resending packet #: 26
Resending packet #: 27
Resending packet #: 17
Resending packet #: 18
Resending packet #: 19
Resending packet #: 20
Resending packet #: 21
Resending packet #: 22
Resending packet #: 23
Resending packet #: 24
Resending packet #: 25
Resending packet #: 26
Resending packet #: 27
Resending packet #: 17
Resending packet #: 18
Resending packet #: 19
Resending packet #: 20
Resending packet #: 21
Resending packet #: 22
Resending packet #: 23
Resending packet #: 24
Resending packet #: 25
Resending packet #: 26
Resending packet #: 27
Resending packet #: 21
Resending packet #: 22
Resending packet #: 23
Resending packet #: 24
Resending packet #: 25
Resending packet #: 26
Resending packet #: 27
Resending packet #: 20
But yes, I do see everyone else being able to log in and do stuff. Just not me. I don't get how 2 machines could be effected from noon today to now. :(
I don't know that I can update (patch) without breaking RoK. Maybe I'll save that whine for another topic. :)
John Adams
EQ2Emulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux

LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Post by LethalEncounter » Sat Feb 23, 2008 4:22 pm

Give me an hour and check back. I should have it fixed by then.

LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Post by LethalEncounter » Sat Feb 23, 2008 5:22 pm

kk, got it done. Give me 5-10 minutes to upload it and you should be good.

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Post by John Adams » Sat Feb 23, 2008 6:07 pm

heh, so you're kinda like scotty on star trek, aye?
"Cap'n, it'll take 24 hours to get the warp drive back online!"
...5 mins later, they were gtfo @ warp 10.
Excellent work, as always. Fetching now.
John Adams
EQ2Emulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Post by John Adams » Sat Feb 23, 2008 6:16 pm

LethalEncounter wrote:BTW, dont forget to update your command_primary field in your npcs table (unless you want all the spawns to use Hail).
Off topic a little, but I changed Crabs to "attack" and shoals of fish to "Fish" primary commands, yet the only thing I get is a Hail bubble, and no more right-click menus that say "Weee" :)
But the good news, I am in the server so thank you for whatever you did. It worked.
John Adams
EQ2Emulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux

LethalEncounter
Team: Zombie
Posts: 2717
Joined: Wed Jul 25, 2007 10:10 pm

Post by LethalEncounter » Sat Feb 23, 2008 6:28 pm

lol, I said an hour and just looking at the time it was exactly one hour :P I didn't plan being that accurate though!
John Adams wrote:
LethalEncounter wrote:BTW, dont forget to update your command_primary field in your npcs table (unless you want all the spawns to use Hail).
Off topic a little, but I changed Crabs to "attack" and shoals of fish to "Fish" primary commands, yet the only thing I get is a Hail bubble, and no more right-click menus that say "Weee" :)
But the good news, I am in the server so thank you for whatever you did. It worked.
If you don't get any right click command then something is wrong. Make sure that your structs are updated.

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests