If someone is committing today, or maybe getting committed.
zoneserver.cpp, around line 708
Code: Select all
for (itr = spawn_list.begin(); itr != spawn_list.end(); itr++) {
spawn = itr->second;
if(spawn && !spawn->IsPlayer()){
if (spawn->IsPet())
((NPC*)spawn)->GetOwner()->DismissPet(((NPC*)spawn), true);
SendRemoveSpawn(client, spawn, packet);
}
}