Compile Error

Support forum for questions about compiling and running EQ2Emulator on a Microsoft Windows OS.

Moderator: Team Members

Post Reply
rabbit9179
Posts: 3
Joined: Thu Feb 18, 2010 9:52 pm

Compile Error

Post by rabbit9179 » Wed May 08, 2019 12:53 pm

Hello, just downloaded the new source and trying to compile it and got

Code: Select all

1>C:\EQ2\Source\trunk\source\WorldServer\Spells.cpp(1040): error C2039: 'power_by_level': is not a member of 'SpellData'
Is there a way I can fix this or should I wait for the fix to go up? or is this something I messed up?
Thanks for the hard work.
Last edited by rabbit9179 on Thu May 09, 2019 12:31 am, edited 1 time in total.

User avatar
Gangrenous
Posts: 812
Joined: Sun Apr 24, 2016 6:54 am
Characters: Dinsmoor

Re: Compile Error

Post by Gangrenous » Wed May 08, 2019 8:13 pm

I wish I could help, my source is a bit older and I do not have any code resembling that. I want to say there may be some issues right now where no one can compile the official source, so you may have to wait.
Resident Dirty Hippy

rabbit9179
Posts: 3
Joined: Thu Feb 18, 2010 9:52 pm

Re: Compile Error

Post by rabbit9179 » Thu May 09, 2019 12:41 am

Ok, Thanks for the reply. I will wait a bit and see if gets fixed. I did see a post from Apr. 20th saying they need to add a column called power_by_level. Maybe its something they are currently working on.

User avatar
Ememjr
Team Member
Posts: 975
Joined: Wed Mar 15, 2017 9:41 am
EQ2Emu Server: Perseverance

Re: Compile Error

Post by Ememjr » Thu May 09, 2019 3:19 am

yes this is something that apparenlty missed the commit i just recommited it but it wont get compiled into the emu for a while,
but if you got you code from svn it should updae in a couple days

User avatar
Ememjr
Team Member
Posts: 975
Joined: Wed Mar 15, 2017 9:41 am
EQ2Emu Server: Perseverance

Re: Compile Error

Post by Ememjr » Thu May 09, 2019 3:25 am

yes this is something that apparenlty missed the commit i just recommited it but it wont get compiled into the emu for a while,
but if you got you code from svn it should update within a couple days

you can add it to your spells.h file under struct SpellData

Code: Select all

int16	hp_upkeep;
	float	power_req;
	bool	power_by_level;
	int16	power_upkeep;
	int16	savagery_req; 

User avatar
Ememjr
Team Member
Posts: 975
Joined: Wed Mar 15, 2017 9:41 am
EQ2Emu Server: Perseverance

Re: Compile Error

Post by Ememjr » Thu May 09, 2019 3:28 am

Gangrenous wrote: Wed May 08, 2019 8:13 pm I wish I could help, my source is a bit older and I do not have any code resembling that. I want to say there may be some issues right now where no one can compile the official source, so you may have to wait.
the compile issue is just of the Official eq2emu server, all other servers are private and they can still compile

User avatar
Gangrenous
Posts: 812
Joined: Sun Apr 24, 2016 6:54 am
Characters: Dinsmoor

Re: Compile Error

Post by Gangrenous » Thu May 09, 2019 5:22 am

Ememjr wrote: Thu May 09, 2019 3:28 am
Gangrenous wrote: Wed May 08, 2019 8:13 pm I wish I could help, my source is a bit older and I do not have any code resembling that. I want to say there may be some issues right now where no one can compile the official source, so you may have to wait.
the compile issue is just of the Official eq2emu server, all other servers are private and they can still compile
I was also questioning if maybe if someone did a bad commit.
Resident Dirty Hippy

rabbit9179
Posts: 3
Joined: Thu Feb 18, 2010 9:52 pm

Re: Compile Error

Post by rabbit9179 » Thu May 09, 2019 9:49 am

Ememjr wrote: Thu May 09, 2019 3:25 am yes this is something that apparenlty missed the commit i just recommited it but it wont get compiled into the emu for a while,
but if you got you code from svn it should update within a couple days

you can add it to your spells.h file under struct SpellData

Code: Select all

int16	hp_upkeep;
	float	power_req;
	bool	power_by_level;
	int16	power_upkeep;
	int16	savagery_req; 
Thanks for the help. It succeeded after putting that in.

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests