Knockdown LUA function

Discussions on development of both the EQ2Emulator LUA Script Engine and Script specifications

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neatz09
Content Lead
Posts: 136
Joined: Sun Dec 09, 2018 12:55 pm

Knockdown LUA function

Post by neatz09 » Tue Oct 08, 2019 5:44 pm

"maybe have something like Knockback(Target, duration, blur, stun, vertical movement, horizontal movement, use targets heading)
with everything after duration being optional
maybe default blur/stun to true" result of a discussion with jabantiz

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