(semi) New
Moderator: Team Members
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Destroyer_of_Worlds
- Posts: 3
- Joined: Fri Dec 13, 2019 11:05 pm
(semi) New
I was pretty active on here for a while under a different name. Then life happened etc. Things have begun to settle down a bit again and I thought I would get back into making my server. Content has gone a long ways since last I was here and I'm glad to see some familiar faces. My server was backed up so I lost nothing and can pick back up where I left off. Looking forward to picking your brains again.
- Rylec
- Team Member
- Posts: 178
- Joined: Wed Sep 04, 2019 7:48 am
- Location: Qeynos Province District
Re: (semi) New
Hi [mention]Destroyer_of_Worlds[/mention], welcome (back) to the forums and the project.

- Cynnar
- Project Leader
- Posts: 738
- Joined: Sat Sep 27, 2014 1:22 am
- EQ2Emu Server: Eq2emulator
- Characters: Vlash
Veinlash
Taragak
Cynnar
Re: (semi) New
WB [mention]Destroyer_of_Worlds[/mention].
Thanks to [mention]Jabantiz[/mention] having [mention]John Adams[/mention] mass pop our world, we have lots of spawns to play with on the content development side of things.
It great your server was backed up and is useable, but you might want to also have a fresh setup as well. I don't know how long it's been since you were last active, but I do know some things have changed in the db over the last few years, and several things have been done to the source. Some bug fixes that I know of, and probably some new bugs added in lol.
If you wish to contribute to the EQ2Emulator project, I believe the same rules still apply, at least on content. I think that scripts were accepted as long as they met the standards, and I think that was about all that a person could submit to our official server. Any spawn additions, placement, etc will have to be done by a content dev using out editor. [mention]neatz09[/mention] is the man to chat with if you think becoming a dev is something you might want to do.
Like I said most things will probably be the same as they were the last time you were here.
Again welcome back to the project, forums, and hair pulling emulation creation.
Thanks to [mention]Jabantiz[/mention] having [mention]John Adams[/mention] mass pop our world, we have lots of spawns to play with on the content development side of things.
It great your server was backed up and is useable, but you might want to also have a fresh setup as well. I don't know how long it's been since you were last active, but I do know some things have changed in the db over the last few years, and several things have been done to the source. Some bug fixes that I know of, and probably some new bugs added in lol.
If you wish to contribute to the EQ2Emulator project, I believe the same rules still apply, at least on content. I think that scripts were accepted as long as they met the standards, and I think that was about all that a person could submit to our official server. Any spawn additions, placement, etc will have to be done by a content dev using out editor. [mention]neatz09[/mention] is the man to chat with if you think becoming a dev is something you might want to do.
Like I said most things will probably be the same as they were the last time you were here.
Again welcome back to the project, forums, and hair pulling emulation creation.
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